- operator *
: Vector4, Vector2, Vector, TimeRange, RotateEuler, RGBAHalf, RGBHalf, YAFloat, RGBAFloat, RGBFloat, Quaternion, Matrix44, Matrix34, Matrix33, Time, ColorVectorAlpha, ColorVector
- operator!=
: Vector4, Vector2, Vector, TimeRange, String, TSQ, TSR, RotateVector, Rotate, YAHalf, RGBAHalf, RGBHalf, YAFloat, RGBAFloat, RGBFloat, Quaternion, Matrix34, Time, HalfColorBufAlpha, HalfColorBuf, ColorVectorAlpha, ColorVector
- operator+
: Vector4, Vector2, Vector, TimeRange, String, YAHalf, RGBAHalf, RGBHalf, YAFloat, RGBAFloat, RGBFloat, YAByte, RGBAByte, RGBByte, Quaternion, Time, HalfColorBufAlpha, HalfColorBuf, ColorVectorAlpha, ColorVector, ColorBuf
- operator-
: Vector4, Vector2, Vector, TimeRange, RGBAHalf, YAFloat, RGBAFloat, RGBFloat, Quaternion, Time, ColorVectorAlpha, ColorVector
- operator/
: Vector2, Vector, RGBAHalf, RGBHalf, YAFloat, RGBAFloat, RGBFloat, Quaternion, Time, ColorVectorAlpha, ColorVector
- operator==
: Vector4, Vector2, Vector, TimeRange, String, Rotate, YAHalf, RGBAHalf, RGBHalf, YAFloat, RGBAFloat, RGBFloat, Quaternion, PatchID5, PatchID, Attr, Matrix34, IEMap, Time, Header, HalfColorBufAlpha, HalfColorBuf, DataValue, ColorVectorAlpha, ColorVector
- operator^
: Vector2, Vector
- operator|
: Vector4, Vector2, Vector
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