#include <Rotate.h>
Collaboration diagram for RotateVector:
Public Member Functions | |
RotateVector () | |
RotateVector (const Vector &pend, float proll) | |
~RotateVector () | |
RotateVector (const RotateSphere &sphere) | |
RotateVector (const RotateEuler &euler) | |
RotateVector (const Matrix34 &matrix) | |
RotateVector (const Quaternion &quat) | |
Public Attributes | |
Vector | end |
float | roll |
Friends | |
int | operator!= (const RotateVector &a, const RotateVector &b) |
Definition at line 28 of file Rotate.h.
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Definition at line 34 of file Rotate.h. References Rotate::roll. |
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Definition at line 216 of file Rotate.h. References end, float(), RotateSphere::latitude, RotateSphere::longitude, RADIANS, RotateSphere::roll, roll, Vector::x, Vector::y, and Vector::z. Here is the call graph for this function: ![]() |
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Definition at line 225 of file Rotate.h. References end, float(), RADIANS, roll, Vector::Set(), RotateEuler::x, RotateEuler::y, and RotateEuler::z. Here is the call graph for this function: ![]() |
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Definition at line 395 of file Matrix34.h. References end, float(), Matrix34::GetYAxis(), Matrix34::GetZAxis(), RADIANS, roll, Vector::x, Vector::y, and Vector::z. Here is the call graph for this function: ![]() |
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Definition at line 146 of file Rotate.h. References end, float(), Quaternion::GetYAxis(), Quaternion::GetZAxis(), Quaternion::Inverse(), RADIANS, roll, Vector::x, Vector::y, YXRotateRadiansQ(), and Vector::z. Here is the call graph for this function: ![]() |
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Definition at line 30 of file Rotate.h. Referenced by Matrix34::Matrix34(), Quaternion::Quaternion(), RotateEuler::RotateEuler(), RotateSphere::RotateSphere(), and RotateVector(). |
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Definition at line 31 of file Rotate.h. Referenced by Matrix34::Matrix34(), Quaternion::Quaternion(), RotateEuler::RotateEuler(), RotateSphere::RotateSphere(), and RotateVector(). |
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