#include "Quaterni.h"
#include "Vector.h"
Include dependency graph for Rotate.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Classes | |
class | Rotate |
class | RotateVector |
class | RotateSphere |
class | RotateEuler |
class | TSR |
class | TSQ |
Defines | |
#define | __ROTATE_H |
Functions | |
float | VectorsToLinear (const Vector &v, const Vector &v1) |
float | VectorsToAngle (const Vector &v, const Vector &v1) |
float | LinearToAngle (float linear) |
float | LinearToAngle360 (float linear) |
|
|
|
Definition at line 261 of file Rotate.h. References RADIANS. Referenced by LinearToAngle360(). |
|
Definition at line 266 of file Rotate.h. References float(), and LinearToAngle(). Here is the call graph for this function: ![]() |
|
Definition at line 256 of file Rotate.h. References Dot(), Vector::Normalized(), and RADIANS. Here is the call graph for this function: ![]() |
|
Definition at line 245 of file Rotate.h. References Dot(), float(), and Vector::Normalized(). Here is the call graph for this function: ![]() |
Generated on Thu Oct 27 11:46:49 2005 with
1.4.5 written by Dimitri van Heesch,
© 1997-2001