flockdll.h

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00001 // KB  6/12/2003  \Ken105\Include\flockdll.h
00002 
00003 #define __FLOCKDLL_H
00004 
00005 #ifndef __FLOCKBUF_H
00006 #include "FlockBuf.h"
00007 #endif
00008 #ifndef __FLOCKMAN_H
00009 #include "FlockMan.h"
00010 #endif
00011 #ifndef __ROTATE_H
00012 #include "Rotate.h"
00013 #endif
00014 #ifndef __HASHTIME_H
00015 #include "HashTime.h"
00016 #endif
00017 
00018 #include "DLLPlugi.h"
00019 
00020 #define FLOCKDLLVERSION 1
00021 
00022 class Flock : public DLLPlugin
00023 {
00024 public:
00025    FlockBuf          m_flockbuf;
00026    Flock            *m_nextflock;
00027    
00028    Flock(HTreeObject *htreeobject) : DLLPlugin(htreeobject) {}
00029    virtual void InitParticlePos( int id, TSQ &tsq, Time &actionoffset ) =0;
00030    virtual void UpdateParticlePos( int id, TSQ &tsq, Vector &d, float frametime )=0;
00031    
00032 };
00033 
00034 
00035 

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