RenderS2.h File Reference

#include "ToonProp.h"
#include "Filename.h"
#include "IntPrope.h"
#include "ClipProp.h"
#include "ShaderPr.h"
#include "ButtonPr.h"
#include "CustomRa.h"
#include "ImageIOReg.h"

Include dependency graph for RenderS2.h:

Go to the source code of this file.

Classes

class  NewRenderSettings
class  NewOutputSettings
class  RenderFormatTypePropertyInfo

Defines

#define __RENDERS2_H
#define MINFILMSOFTNESS   .1f
#define MAXFILMSOFTNESS   15.0f
#define FILMGRAINSIZE100ASA   0.4f
#define FILMGRAINAMOUNT100ASA   20.0f/UNIT
#define FILMGRAINSIZE200ASA   0.5f
#define FILMGRAINAMOUNT200ASA   30.0f/UNIT
#define FILMGRAINSIZE400ASA   1.0f
#define FILMGRAINAMOUNT400ASA   40.0f/UNIT
#define BLOOMTHRESHOLDDAY   90.0f/UNIT
#define BLOOMSTRENGTHDAY   25.0f/UNIT
#define BLOOMRADIUSDAY   6.0f
#define BLOOMTHRESHOLDNIGHT   75.0f/UNIT
#define BLOOMSTRENGTHNIGHT   30.0f/UNIT
#define BLOOMRADIUSNIGHT   6.0f
#define TINTLIGHTBW   RGBFloat(1.0f)
#define TINTDARKBW   RGBFloat(0.0f)
#define TINTPERCENTBW   1.0f
#define TINTLIGHTCOBALT   RGBFloat(.282f, .090f, .803f)
#define TINTDARKCOBALT   RGBFloat(0.0f)
#define TINTPERCENTCOBALT   1.0f
#define TINTLIGHTSEPIA   RGBFloat(.996f, .866f, .674f)
#define TINTDARKSEPIA   RGBFloat(0.0f)
#define TINTPERCENTSEPIA   1.0f
#define TINTLIGHTXRAY   RGBFloat(0.0f)
#define TINTDARKXRAY   RGBFloat(1.0f)
#define TINTPERCENTXRAY   1.0f
#define SOFTEN8MM   3.0f
#define SOFTEN16MM   2.0f
#define SOFTEN35MM   1.0f
#define NUMRESPRESETS   14

Functions

void InitOutputSettingsStatics ()
UINT AddOutputImageIOTypeInfo (String &localizedname, String &matchname, String &documentation)
void ClearOutputImageIOTypeInfo ()
void SetDefaultOutputImageIOFormat (ImageIORegistration *iio, String &savefilter)


Define Documentation

#define __RENDERS2_H
 

Definition at line 3 of file RenderS2.h.

#define BLOOMRADIUSDAY   6.0f
 

Definition at line 42 of file RenderS2.h.

#define BLOOMRADIUSNIGHT   6.0f
 

Definition at line 45 of file RenderS2.h.

#define BLOOMSTRENGTHDAY   25.0f/UNIT
 

Definition at line 41 of file RenderS2.h.

#define BLOOMSTRENGTHNIGHT   30.0f/UNIT
 

Definition at line 44 of file RenderS2.h.

#define BLOOMTHRESHOLDDAY   90.0f/UNIT
 

Definition at line 40 of file RenderS2.h.

#define BLOOMTHRESHOLDNIGHT   75.0f/UNIT
 

Definition at line 43 of file RenderS2.h.

#define FILMGRAINAMOUNT100ASA   20.0f/UNIT
 

Definition at line 34 of file RenderS2.h.

#define FILMGRAINAMOUNT200ASA   30.0f/UNIT
 

Definition at line 36 of file RenderS2.h.

#define FILMGRAINAMOUNT400ASA   40.0f/UNIT
 

Definition at line 38 of file RenderS2.h.

#define FILMGRAINSIZE100ASA   0.4f
 

Definition at line 33 of file RenderS2.h.

#define FILMGRAINSIZE200ASA   0.5f
 

Definition at line 35 of file RenderS2.h.

#define FILMGRAINSIZE400ASA   1.0f
 

Definition at line 37 of file RenderS2.h.

#define MAXFILMSOFTNESS   15.0f
 

Definition at line 31 of file RenderS2.h.

#define MINFILMSOFTNESS   .1f
 

Definition at line 30 of file RenderS2.h.

#define NUMRESPRESETS   14
 

Definition at line 66 of file RenderS2.h.

#define SOFTEN16MM   2.0f
 

Definition at line 64 of file RenderS2.h.

#define SOFTEN35MM   1.0f
 

Definition at line 65 of file RenderS2.h.

#define SOFTEN8MM   3.0f
 

Definition at line 63 of file RenderS2.h.

#define TINTDARKBW   RGBFloat(0.0f)
 

Definition at line 48 of file RenderS2.h.

#define TINTDARKCOBALT   RGBFloat(0.0f)
 

Definition at line 52 of file RenderS2.h.

#define TINTDARKSEPIA   RGBFloat(0.0f)
 

Definition at line 56 of file RenderS2.h.

#define TINTDARKXRAY   RGBFloat(1.0f)
 

Definition at line 60 of file RenderS2.h.

#define TINTLIGHTBW   RGBFloat(1.0f)
 

Definition at line 47 of file RenderS2.h.

#define TINTLIGHTCOBALT   RGBFloat(.282f, .090f, .803f)
 

Definition at line 51 of file RenderS2.h.

#define TINTLIGHTSEPIA   RGBFloat(.996f, .866f, .674f)
 

Definition at line 55 of file RenderS2.h.

#define TINTLIGHTXRAY   RGBFloat(0.0f)
 

Definition at line 59 of file RenderS2.h.

#define TINTPERCENTBW   1.0f
 

Definition at line 49 of file RenderS2.h.

#define TINTPERCENTCOBALT   1.0f
 

Definition at line 53 of file RenderS2.h.

#define TINTPERCENTSEPIA   1.0f
 

Definition at line 57 of file RenderS2.h.

#define TINTPERCENTXRAY   1.0f
 

Definition at line 61 of file RenderS2.h.


Function Documentation

UINT AddOutputImageIOTypeInfo String localizedname,
String matchname,
String documentation
 

void ClearOutputImageIOTypeInfo  ) 
 

void InitOutputSettingsStatics  ) 
 

void SetDefaultOutputImageIOFormat ImageIORegistration *  iio,
String savefilter
 


This A:M SDK v12.0 documentation is maintained by Hash Inc. Please address any comments concerning this documentation to AMReports. If you have any information, knowledge, or documentation to share with the A:M developer community, please post them on the Hash SDK forum.

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