Matrix44 class | Vector4 | [friend] |
n | Vector4 | [protected] |
operator *(const Vector4 &b) const | Vector4 | [inline] |
operator *(float scalar) const | Vector4 | [inline] |
operator *(float scalar, const Vector4 &v) | Vector4 | [friend] |
operator *=(float scale) | Vector4 | [inline] |
operator!=(const Vector4 &a) const | Vector4 | [inline] |
operator+(const Vector4 &a) const | Vector4 | [inline] |
operator+=(const Vector4 &other) | Vector4 | [inline] |
operator-(const Vector4 &a) const | Vector4 | [inline] |
operator-=(const Vector4 &other) | Vector4 | [inline] |
operator/=(float scalar) | Vector4 | [inline] |
operator=(const Vector4 &v) | Vector4 | [inline] |
operator==(const Vector4 &a) const | Vector4 | [inline] |
operator[](int i) const | Vector4 | [inline] |
operator[](int i) | Vector4 | [inline] |
operator|(const Vector4 &b) const | Vector4 | [inline] |
operator|(const Vector &b) const | Vector4 | [inline] |
Set(float x, float y, float z, float w) | Vector4 | [inline] |
Set(float fill) | Vector4 | [inline] |
Swap(Vector4 &a, Vector4 &b) | Vector4 | [friend] |
Vector4(void) | Vector4 | [inline] |
Vector4(float x, float y, float z, float w) | Vector4 | [inline] |
Vector4(float fill) | Vector4 | [inline] |
Vector4(const Vector4 &v) | Vector4 | [inline] |
Vector4(const Vector &other3) | Vector4 | [inline] |
Generated on Thu Oct 27 11:47:04 2005 with
1.4.5 written by Dimitri van Heesch,
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