Bounds(Vector *vertexlist, Vector &min, Vector &max) | PropQuadrangle | |
Collision(ThreadInfo *, Vector &min, Vector &max) | PropQuadrangle | [virtual] |
GetType() | PropQuadrangle | [inline, virtual] |
Intersect(const Vector &, const Vector &, ThreadInfo *) | PropQuadrangle | [virtual] |
RObject::Intersect(const Vector &, const Vector &, Vector &, Vector &) | RObject | [inline, virtual] |
IsPatch() | QuadObject | [inline, virtual] |
m_normalid | PropQuadrangle | |
m_vertexid | PropQuadrangle | |
Normal(Hit &, Vector &, Vector &) | PropQuadrangle | [virtual] |
operator delete(void *ptr) | RObject | [inline] |
operator new(size_t) | QuadObject | |
smax | QuadObject | |
smin | QuadObject | |
tmax | QuadObject | |
tmin | QuadObject |
Generated on Thu Oct 27 11:47:01 2005 with
1.4.5 written by Dimitri van Heesch,
© 1997-2001