Volume.h

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00001 // Dan  11/27/2001  \Dan90\Include\Volume.h
00002 
00003 #define __VOLUME_H
00004 
00005 #ifndef __VOLBUF_H
00006 #include "VolBuf.h"
00007 #endif
00008 
00009 #include "DLLPlugi.h"
00010 
00011 #define VOLUMETRICDLLVERSION 2
00012 
00013 class Volumetric : public DLLPlugin {
00014 public:
00015    VolBuf m_volbuf;
00016 
00017    Volumetric() {}
00018    Volumetric(HTreeObject *treeobject) : DLLPlugin(treeobject) {}
00019 // RENDERING
00020    virtual float GetOpacity( float falloff ) = 0;
00021 };
00022 
00023 

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