Turbulen.h

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00001 // Dan  11/26/2001  \Dan90\Include\Turbulen.h
00002 
00003 #define __TURBULEN_H
00004 
00005 #include "DLLPlugi.h"
00006 
00007 #define TURBULENCEDLLVERSION 2
00008 
00009 class Vector;
00010 
00011 class Turbulence : public DLLPlugin {
00012 public:
00013    Turbulence(HTreeObject *treeobject) : DLLPlugin(treeobject) {}
00014 // RENDERING
00015    virtual float             Evaluate( const Vector &evalp ) = 0;
00016 };

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