FlockMan.h

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00001 // RC  4/24/2002  \HRandy95\Include\FlockMan.h
00002 
00003 #define __FLOCKMAN_H
00004 
00005 #ifndef __VECTOR_H
00006 #include "Vector.h"
00007 #endif
00008 
00009 class PeerBox;
00010 
00011 // particle flock object.  
00012 class Boid
00013 {
00014 public:
00015    int      id;
00016    PeerBox *peerbox;
00017    Vector   location, direction;
00018 };
00019 
00020 class BoidList
00021 {
00022 public:
00023    Boid     *boid;
00024    BoidList *next;
00025    
00026    BoidList() { boid = NULL; next = NULL; }
00027 };
00028 
00029 class PeerBox 
00030 {
00031 public:
00032    BoidList *boidlist;
00033    PeerBox  *top, *bottom, *left, *right, *front, *back;
00034    float     positionrating;
00035    Vector    center, upperleft, lowerright;
00036    
00037    PeerBox() { boidlist = NULL; }
00038    
00039    void ClearBoidList();
00040    
00041 };

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