Jump to content


Photo

Modeling Flying vehicle for .dts _ Torgue Game Engine


  • Please log in to reply
No replies to this topic

#1 FOKASK

FOKASK

    New User

  • A:M User
  • Pip
  • 10 posts
  • Fred O Kask
  • Macintosh

Posted 06 April 2007 - 06:00 AM

Does anyone know the proper bone and node implementation for modleing a flying vehicle in AM for use with the Obsidian game .DTS convertor for The Torque Game Engine. Thank you for any info.




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users