Hi all, wonder if any one posted this before, or is this the right place to do it.
My job requires working with 3D sculptors who worked in ZBrush and Freeform and my duty is to provide the necessary poses for them to base on for sculpting, and A:M is of course my choice for doing the poses.
It was always a problem for me however to get some necessary models form them back into AM as a decent model rather than props. Today I seem to have figured out a way using Autodesk Remake:
Remake allows me to import a high density STL file
And I can reduce the polygon size dramatically
Check the file for errors
and then export to OBJ(Quads)
Using the default import OBJ plugin in A:M, I can import the OBJ with excellent result, nearly all patches as quad
Hope this is useful to any one who wants to convert triangular meshes into A:M