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World space option for all manupulators


Tore

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  • Hash Fellow

The scale manipulator appears to change to world view but it is still scaling in the object's world. That's probably a bug.

 

 

I'll note that you can rotate in worldview by going to an orthogonal view and using the yellow ring to rotate.

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I stumbled over that a few times already... I think it has to do with the mode you are in.

Modelling mode seems to ignore the setting all along, in chors it is taken in acount sometimes, etc.

 

I'd say we should post it as a feature request to really take it into account as the button would suggest.

(maybe with default mode set to off so it is as most people are used too already in A:M)?

Best regards

*Fuchur*

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