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Hash, Inc. - Animation:Master

Character replacement


Shelton

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load the alternate version of your character into your Project. (I presume it has a different name.)

 

Select the old character in the chor, then in its properties use the drop down list to the right of "Shorcut to" to select the new version of the character.

 

You might need to save your PRJ (with a new name of course) and reload it to get any complicated constraints made in the chor to awaken to this change.

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I was using one character in chor and want to replace the character with the correct character or another version of the character. Is there a way to do this?

 

Next time - to be "almost" sure that you can switch models:

 

It is better, in the chor, to rename "shortcut to modelname" to just "whatevername". Then when you do a constraint, they "usually" don't get broken if you decide to switch models later. At least that use to work.

 

It's probably a good practice anyway, as it makes the components of the chor in the PWS more readable.

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