I'll post this here because my avatar still shows up here on the forum. It could go in the "head tutorial" though. Anyway, I got the ears attached to Vera's head and it's looking pretty good I think. But just before I copied the left ear that I was modeling to the right, I thought... "Don't mess this up, save a copy in this state before it all turns to trash" or "This would be a really neat addition to the head tutorial since what you put there before didn't have any ears" and "Don't share, you worked hard on that, keep it to yourself".
But Vera's getting a whole new makeover to go with her new ears. The attached model is in a state where the ear(s) could still be changed, but you can see by the pictures it's easy to copy the right ear and attach to the left side of the head. The model should do most of the talking.
I'm using FL Studio 12 to make some music, back to timing the bpm to fps thought. Generally making it to go in whichever direction one may want to (Android app or YouTube video).
But the ears are huge!
Well, no, I'm not saying... (Oh yeah, she can hear now...)
As far as the app, I'm thinking just Music, Dance, Effects, Light show. Like MTV used to put out videos. Nothing more. Well a little more but not trying to turn it into a game. Maybe a way to vote on what one likes? But, I want a sustainable format, open to improvement. ie. "this is how to put a package together, stick it on the website, and see if anybody downloads it". And if nobody does, make a better one.
But there's nothing to see (or hear) right now.
Well maybe you can hear my WIP song! 1 bar = 4 beats, so at 90 bpm and at 12 fps, 1 beat = 0.67s = 8 frames, right? Or, at 120 bpm 1 bar = 2s, so a beat would occur every 6 frames, right? And every where in between, I mean it's perfectly simple. Like I'm trying to figure out how to model (how many times do they play the riff then hit the drums then cut the riff then repeat which part) a song, and it is apparently set up at 130 bpm, so... "which frame does the light flash on ? ... and then off ?" I think that stuff can be figured out, but when I get back to programming the app, I'm worried about getting it all to play together properly timed without a glitch.
But still a work in progress... enjoy the ears for now.