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Enabling Bones


AMSpector

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  • Hash Fellow

mtpeak is the authority on that rig, but I don't think the neck geo bone is intended to be animated directly. I believe it follows the head control so you don't have to key the neck bone at all. (Translate the head bone to move the neck) The head is two controls in one.

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Turning OFF the head controller puts the head and neck in FK mode. Turning OFF all the spine poses, IK legs and arms, and showing the FK fingers/thumbs will put the whole rig in FK. The Geom bones are the FK setup, this is the mode you want to use to setup any smartskin you want to do. All Geom bones can be animated directly if desired.

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