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Caped box test with cloth


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  • Hash Fellow

Hi John, I got curious about this and made a version with some more cloth-like settings.


(saved unsimulated)

 

boxtest05.prj

 

You can see the altered settings for the cloth in the materials folder.

Basically the stiffnesses are lower than the defaults to make the cloth more flexible, but the "damping" values are higher than the defaults to make the cloth less jumpy.



I like to make my settings on the original material rather than the copy on the model. However, I find that I always need to force a save on my PRJ when I do that to make sure all the new settings migrate down to the copy.

The other change was to lower the "collision tolerance" the Chor properties to 0.1 so the cloth could move closer to the Box. i also put a cloth deflector on the box.

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