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#151 Simon Edmondson

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Posted 19 May 2017 - 02:01 PM

This is a timing and composition check.

Any critical feedback very welcome.

I have a second version going through now with  slightly longer pauses at the start ad turn around.

The final version, if timing ok, will have a toon rendered figure in this setting.

simon

 

Attached File  Nosey.mov   13.09MB   2 downloads

 

Following feedback on Facebook , this is the revised version.Attached File  Nosey 02.mov   11.28MB   1 downloads


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#152 robcat2075

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Posted 19 May 2017 - 02:34 PM

Not sure if I'll have the chance to redo itfor a while as it was taking 15-20 mins each frame  to erase the  non toon sections to reveal the toon underneath.


Explain this some more... I think you are doing something that doesn't need to be done manually.

Show a picture.

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#153 Simon Edmondson

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Posted 20 May 2017 - 12:26 AM

Robert

Thank you for your feedback once again.

Here are the  different layers of the  process. The main time consuming part was in erasing the  full render sections to allow the toon render to show through.

It was either this way or  overlay the Toon on top. Either would result in a lot of erasure work to get the correct alignment  (?)

 

This is the final composite look with the  three layers, the Clouds were added after render  due to an oversight on my  part.

 

NHF S8F 000 .png

 

This is the separate Toon  layer

 

NHF S8T 000 .png

 

This is the full render with the Toon elements erased

There  are some small elements  left in place which initially I went back and removed but  then kept because it  had the effect of making those figures slightly more lively (?).

 

regards

simon

Attached Thumbnails

  • NHF S8 000 .png

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#154 robcat2075

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Posted 20 May 2017 - 06:04 AM

So you want part of a model to be toon and part regular render, right?

 

You can do that in one pass with groups. 

In the surface properties for the model set Toon Lines>Thickness to be zero and the Toon Shading Method to be "Standard"

 

Then make a Group for the parts you want to be toon lined and shaded and and set your desired  toon settings for those.

 

When you render, set Toon Render ON, but leave its sub switches OFF

 

Let me know if that doesn't work.

 

If you want to come to Live Answer Time I can walk you though that.


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Got an A:M question? Come to Live Answer Time.   Saturdays, Noon CDT

 

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#155 Simon Edmondson

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Posted 20 May 2017 - 08:29 AM

Robert

Thank you very much for your help. I shall try that later today.

Unfortunately I won't be able to get to Live Answer Time this week as I've got some analog 3D to do, ( making some stop frame  'stages ').

regards

simon


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#156 Simon Edmondson

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Posted 20 May 2017 - 11:50 PM

Robert

Thank you very much indeed for your help with that problem. I tried it overnight and it  worked as you say. Rodney suggested it to me a few weeks ago but I misunderstood the process, thank you both. It should cut production time enormously, Although I might have to redo some earlier scenes.

regards

simon

 

Attached File  Nosey 03.mov   25.87MB   0 downloads

 

 noticed some mesh penetration that hadn't been visible before so redoing it now.


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