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Wolf for contest


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#1 ludo_si

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Posted 05 September 2016 - 12:55 AM

Here my work for the contest .

the textures it was created in 3DCoat and with the plugins Enhance : AM Textures.

 

Here my work for the contest .



#2 ludo_si

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Posted 05 September 2016 - 12:57 AM

i use always 3dcoat with AM

http://www.servimg.c...ew/14772825/359

 

http://www.servimg.c...ew/14772825/358

http://www.servimg.c...ew/14772825/357

http://www.servimg.c...ew/14772825/356

 

 

 



#3 Fuchur

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Posted 05 September 2016 - 12:42 PM

Very Cool Ludo,

 

but where is your entry? ;)

 

See you
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#4 ludo_si

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Posted 05 September 2016 - 09:08 PM

Here is the final image. I sent the original hash-mail. it was what to do?

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#5 John Bigboote

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Posted 06 September 2016 - 07:03 AM

very cool!



#6 Fuchur

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Posted 06 September 2016 - 08:21 AM

Crazy cool ;).


"I know, that I don't know."
See my projects, tutorials, reviews and join the German Animation:Master-Community at
www.PatchWork3d.de

Name: Gerald Zum Gahr, alias Fuchur
What stands "Fuchur" for?

Do want to see my favorite A:M-images?
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Exporter Page

And how can I export to *.FBX-files or other 3d- / game-engines?
FBX-Pipeline to Unity3d / DirectX-Pipeline to Quest3d

Need more converters? *.obj OBJ), *.lwo , *.act or *.dxf ?
Arthur Walaseks' Exporters

Searching for great and free plugins?
www.sgross.com by Steffen Gross

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Tutorial section of PW3d

You want to make your own video tutorial?
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#7 ludo_si

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Posted 07 September 2016 - 08:22 AM

thank you, I worked on the contest a little late. I did not even think to get there. I am very happy to participate in the contest.it is with the baketexture option that I could work with 3d coat.

#8 John Bigboote

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Posted 08 September 2016 - 02:17 PM

thank you, I worked on the contest a little late. I did not even think to get there. I am very happy to participate in the contest.it is with the baketexture option that I could work with 3d coat.

I would be interested in your workflow- if you could elaborate. Pretty cool!



#9 itsjustme

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Posted 08 September 2016 - 08:09 PM

Looks great!



#10 ludo_si

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Posted 09 September 2016 - 09:17 AM

;) thanks, I'm working on a video on the workflow that I use with 3DCoat. it is very easy to use and uv are no longer a problem. i hope tomorrow.



#11 John Bigboote

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Posted 09 September 2016 - 11:18 AM

Man- your my hero! I have been stumped by UV's especially as I begin using A:M with other programs... if you are 100% working in A:M from start to render, decals are just fine. I appreciate any and ALL input on UVing and A:M.



#12 ludo_si

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Posted 13 September 2016 - 09:21 AM

Hello friends,
with some delay, here is the video for use with 3DCoat AM.
very simple and mostly it works.
With 3DCoat, I found a way to paint objects and have maps without having to worry about the UV problems.
Any use perpixel. 3DCoat all tools can be used for AM. for convenience, I made a video that shows how to do it.
I used this method for my wolf.
The most is that the bump map to a report this time impeccable.
 
rendu010.jpg
 
 
 





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