This may be sacrilege so 3D purists... please forgive.
(I used pure A:M for my contest entries. I don't think I even used any externally generated decals! (see my previous post also for a look at a render out of A:M that is purely A:M with nothing else in the mix)
I confess that when I see the lines between 2D and 3D blur I feel a tinge of excitement.
Both 2D and 3D are great on their own but when combined together seamlessly they can be pretty special.
Here is an example of a simple mesh created in A:M being used in a 2D animation program.
For those of you that have been following my blog you'll recognize the program.
Of interest though is that of determining what parts are 2D and what are 3D.
It's a simple animation.
Does anyone care to guess what is what?
You'll likely have to click on the image to view the animation.
Aside: I'm currently troubleshooting an issue with the rendering of gif transparency so that is why the animated gif has a white background.