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#1 Fuchur

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Posted 08 January 2011 - 01:11 AM

http://www.luxrender...php?f=27&t=4258

Seems like somebody is working on a plugin for exporting from A:M to this renderer. Would be quite cool because it is open source and available for Windows, Mac OSX and Linux (so that is not that important).

Somebody knows something about that?

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#2 robcat2075

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Posted 08 January 2011 - 06:55 AM

Sounds like he's exporting to polygons.

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#3 Fuchur

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Posted 08 January 2011 - 07:29 AM

Sounds like he's exporting to polygons.


Since it is a renderer he is exporting only just before rendering and this would not make a bigger difference for us users, or am I wrong?

See you
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See my projects, tutorials, reviews and join the German Animation:Master-Community at
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Name: Gerald Zum Gahr, alias Fuchur
What stands "Fuchur" for?

Do want to see my favorite A:M-images?
Best of A:M collected by Gerald Zum Gahr

Searching for a *.X-Exporter(DirectX) or a *.dts-Exporter(Torque) for A:M?
Exporter Page

And how can I export to *.FBX-files or other 3d- / game-engines?
FBX-Pipeline to Unity3d / DirectX-Pipeline to Quest3d

Need more converters? *.obj OBJ), *.lwo , *.act or *.dxf ?
Arthur Walaseks' Exporters

Searching for great and free plugins?
www.sgross.com by Steffen Gross

You are searching for tutorials? More video- and text-tutorials can be found here:
Tutorial section of PW3d

You want to make your own video tutorial?
Recommended Tools and Step By Step Instructions

"R M B" stands for "Right Mouse Button"!

#4 John Bigboote

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Posted 08 January 2011 - 07:45 AM

'Rasikodri'...isn't he an A:M forum member?

#5 pixelplucker

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Posted 08 January 2011 - 08:16 AM

That would be cool, I think there was a renderman plug for AM a long time ago. Lux and the other one Pixie both use renderman. I actually have Lux installed for Blender here, it is pretty nice, slow but nice.

#6 robcat2075

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Posted 08 January 2011 - 08:39 AM

it is pretty nice, slow but nice.


yeah... if people were complaining that AO in A:M was slow...


I looked at some of their forum's render contest images; they don't look radically different from what we can do in A:M already.


But if he gets a plugin going I'd be curious to try it.

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#7 photoman

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Posted 08 January 2011 - 07:15 PM

Looks interesting... Looking at the tests gallery shows a lot of material and lighting tests. I suppose I or another user of A:M could get near identical renders with A:M. Photoman
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#8 Fuchur

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Posted 09 January 2011 - 11:32 AM

Looks interesting...

Looking at the tests gallery shows a lot of material and lighting tests. I suppose I or another user of A:M could get near identical renders with A:M.

Photoman


I think that is true for nearly all the rendered images available... But it is always good to have alternatives and I am willing to help where I can if it helps to create the plugin... Even if it is only for the advertisement...

*Fuchur*
"I know, that I don't know."
See my projects, tutorials, reviews and join the German Animation:Master-Community at
www.PatchWork3d.de

Name: Gerald Zum Gahr, alias Fuchur
What stands "Fuchur" for?

Do want to see my favorite A:M-images?
Best of A:M collected by Gerald Zum Gahr

Searching for a *.X-Exporter(DirectX) or a *.dts-Exporter(Torque) for A:M?
Exporter Page

And how can I export to *.FBX-files or other 3d- / game-engines?
FBX-Pipeline to Unity3d / DirectX-Pipeline to Quest3d

Need more converters? *.obj OBJ), *.lwo , *.act or *.dxf ?
Arthur Walaseks' Exporters

Searching for great and free plugins?
www.sgross.com by Steffen Gross

You are searching for tutorials? More video- and text-tutorials can be found here:
Tutorial section of PW3d

You want to make your own video tutorial?
Recommended Tools and Step By Step Instructions

"R M B" stands for "Right Mouse Button"!




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