Jump to content


Photo

Converting Different Model files


  • Please log in to reply
1 reply to this topic

#1 Onomus

Onomus

    Apprentice

  • A:M User
  • PipPip
  • 59 posts
  • Windows

Posted 03 August 2006 - 09:20 AM

I was wondering if there is a way to convert a 3D Studio Max file to a readable A:M file. I don't know if this is the right place to discuss this but there's a model I've been looking for forever and it's a .3ds file. :(
(avatar from yellowicon.com's star wars pack) fxhome.com

#2 Fuchur

Fuchur

    PatchWorker

  • Hash Fellow
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 5004 posts
  • Gerald Zum Gahr
  • Karlsruhe, Germany
  • current
  • Windows

Posted 03 August 2006 - 12:49 PM

I was wondering if there is a way to convert a 3D Studio Max file to a readable A:M file. I don't know if this is the right place to discuss this but there's a model I've been looking for forever and it's a .3ds file. :(


Sure you can...
You wont get many answers, because that was discussed thousand times before, but in short:
Right-Click on a empty model in the pws, go to plugins, than import, than 3ds.

But be warned:
A:M can't handle so many "polygones" (better patches) very well and you wont be very happy with the result, I think... but you can test it out, if you want to...

There are of course other plugins for other file-formats, some of them work quite well... so you could try to import the 3ds-file in for example milkshape and export it from there to for example *.x or *.obj
A very good *.x exporter/importer is available at http://www.obsidiang...roducts/amxtex/
Very good *.obj-plugin and some other plugins: Arthur Walasek's Homepage

*Fuchur*
"I know, that I don't know."
See my projects, tutorials, reviews and join the German Animation:Master-Community at
www.PatchWork3d.de

Name: Gerald Zum Gahr, alias Fuchur
What stands "Fuchur" for?

Do want to see my favorite A:M-images?
Best of A:M collected by Gerald Zum Gahr

Searching for a *.X-Exporter(DirectX) or a *.dts-Exporter(Torque) for A:M?
Exporter Page

And how can I export to *.FBX-files or other 3d- / game-engines?
FBX-Pipeline to Unity3d / DirectX-Pipeline to Quest3d

Need more converters? *.obj OBJ), *.lwo , *.act or *.dxf ?
Arthur Walaseks' Exporters

Searching for great and free plugins?
www.sgross.com by Steffen Gross

You are searching for tutorials? More video- and text-tutorials can be found here:
Tutorial section of PW3d

You want to make your own video tutorial?
Recommended Tools and Step By Step Instructions

"R M B" stands for "Right Mouse Button"!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users