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#1 Shelton

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Posted 03 February 2017 - 08:11 PM

It has been awhile since I posted.  Robert has been working with Chris and I over the past few months and I have learned a great deal.

 

Here is something I started in 2006 and it is time to get started again.

 

Steve

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#2 steve392

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Posted 04 February 2017 - 06:00 AM

Good looking character  looking forward to seeing more of him


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#3 itsjustme

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Posted 04 February 2017 - 06:10 AM

Great start, Steve!



#4 robcat2075

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Posted 04 February 2017 - 06:13 AM

He looks gruesome!

 

Somebody call a chiropractor!


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#5 Shelton

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Posted 04 February 2017 - 09:50 AM

Thanks David, Steve and Robert! Over the next three weeks I want to model a couple of characters. A goblin and a knight. As a history nut, I have always loved the middle ages time period and fantasies of that time. I have had a story line that I would love to animate. When I bought my first animation package, on an Atari computer in 1990, I wanted to tell the tale of a knight, a goblin and a dragon and their friendship. I have lost all my notes of the story but for a while I will see if I can remember.
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#6 Rodney

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Posted 04 February 2017 - 01:00 PM

Looking good Steve.

It's great to see you back in action!  :)


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#7 robcat2075

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Posted 04 February 2017 - 06:56 PM

That would be a great customer in your coffee shop movie.


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#8 Shelton

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Posted 04 February 2017 - 07:24 PM

Thanks Rodney!  Robert, I thought the same thing.

 

Here is the character with the legs reshaped, knee cap and the feet on.  Reworked the belly area.

 

 

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#9 Shelton

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Posted 11 February 2017 - 08:45 PM

I have the knight ready for his suit of armor.

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#10 Shelton

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Posted 11 February 2017 - 09:22 PM

Here are the goblin and the knight together

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#11 Shelton

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Posted 12 February 2017 - 08:44 PM

I was playing witha few things.  I tore apart teh knight model and was testing the armor to see how I was going to equip my knight.  Also he has to have a maiden to protect.

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#12 John Bigboote

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Posted 13 February 2017 - 08:35 AM

Great cartooniness! What rig do you have in mind for them?


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#13 Shelton

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Posted 13 February 2017 - 08:49 AM

I have used Mack Chapelle's Rig or the Saucy rig.  I usually can get it in within a couple of hours without weighting.  


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#14 Shelton

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Posted 17 February 2017 - 12:57 PM

The Knight body is almost completed.  Just a few bevels to the suit and will be completed.

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#15 Wildsided

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Posted 17 February 2017 - 01:36 PM

Looking good so far Steve, 


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#16 Shelton

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Posted 17 February 2017 - 01:39 PM

Thanks!  Good to see you back around.  I was wondering how your book was going?

 

I start on the dragon tonight once I complete his sword.


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#17 Shelton

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Posted 17 February 2017 - 09:25 PM

Last one of the day

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#18 Rodney

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Posted 18 February 2017 - 05:51 AM

You are going down that... 'now why didn't I think of that' road.  

Outstanding characters.  Characters with character even.

 

There is only one thing more that I can say at present...

 

Wireframes please!!! :)


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#19 itsjustme

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Posted 18 February 2017 - 07:33 AM

Great stuff, Steve!


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#20 Shelton

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Posted 18 February 2017 - 09:58 PM

Long day, thanks Rodney and David! I will render a wireframe and up load. I am 3/4 done with my dragon. I used my horse i created a long time ago and modified it. I took the feet off a raptor or dinosaur on the extra cd. Getting close. The wings are from my cupid and bird from the extra files. Anyway looking for a dragon texture or scales now. Hope to have render tomorrow.
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#21 Shelton

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Posted 19 February 2017 - 08:34 PM

Here is a wireframe

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#22 Shelton

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Posted 19 February 2017 - 09:53 PM

Here  is the first render of the dragon.  It started out as a horse.  He is about 14 ft tall and about 32 ft long

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#23 Shelton

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Posted 20 February 2017 - 07:12 AM

After sleeping on it. I am going to resize the dragon to make sure i can get him in the frame
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#24 Rodney

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Posted 20 February 2017 - 07:52 AM

After sleeping on it. I am going to resize the dragon to make sure i can get him in the frame 

 

That's a good call.

 

And... Thanks for the wireframe!

 

Nice.  Nice.  Very nice.


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#25 Shelton

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Posted 21 February 2017 - 05:41 AM

New shot with the corrected size

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#26 Shelton

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Posted 25 February 2017 - 09:34 AM

Rigging of the knight has not been easy.  I had to start over a couple of times and not sure that I might have to do it again.  This maybe a custom rig.

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#27 Shelton

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Posted 11 March 2017 - 06:08 PM

I started the rig on the knight last week and almost done with the bones install.  I have to get the final orient like and roll like bones in.  I have got most of the rig done on the dragon as well.  Pausing to think about the wings at the present time.  I have pulled a model I finished in 2006 and rig worked the horse for the knight.  I am on vacay this next week so I hope to show more effort in the next few days.

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#28 steve392

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Posted 11 March 2017 - 11:37 PM

Theye look graet charectors Steve nicely done


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#29 Shelton

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Posted 12 March 2017 - 06:38 AM

Thanks Steve
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#30 Shelton

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Posted 12 March 2017 - 09:01 PM

Horse sized to the knight.  Now to rig

Timothy - the Goblin (half Done)

Sir Harold the Knight (Half completed)

Alvin the Dragon (3/4 completed)

Melissa the Maiden (3/4) completed

Hector the horse (5% completed)

 

Then on to the forest set.  I have trees from other projects and a rolling hillside.

 

This has been a fun diversion.

 

 

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#31 Shelton

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Posted 20 March 2017 - 06:38 PM

The knight now has a new set of bones installed.  I will build the relationships after I finish my animation assignment.

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#32 Shelton

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Posted 13 April 2017 - 05:06 AM

I did a 4k rendering to match the new monitors and wow I love the details.  This program still amazes me.

 

 

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#33 Shelton

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Posted 18 September 2017 - 07:07 PM

timothy0.jpg

 

 

I have finally got Timothy rigged.  No smart skin but with some weighting.  

 

 


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#34 Shelton

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Posted 23 September 2017 - 06:14 PM

Started smart skinning and adjustments

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#35 Fuchur

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Posted 24 September 2017 - 01:10 AM

Very nice process and characters :).

Best regards
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#36 Shelton

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Posted 09 October 2017 - 07:01 PM

KnightandHorse0.jpg

 

 

I decided a few days ago to remove the very basic rig I had in the horse and replace it with a new one.  I used the tsm2 quad rig.  In doing so I had to remodel several key areas on the horse.  I modeled the horse in 2006 but wanted to use it for this sequence.  I also used a custom rig for the knight, and well lets say I was not happy.  I was happy when Mack announced 1.5 of the saucy rig.   I re rigged the knight with the saucy rig and I have just started weighting (only the legs are weighted).  So now I will finish the horse and knight.  Over the next few days I will be uploading pics of the process.  


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