I am experimenting with some of my old animation projects in order to see if adding cartoon-type physics improves them.
The attached video is one of several tricks from a project where Eddie and his "family" perform a series of stunts with a basketball.
The back flip in real life would be quicker than what I am using here, but I added a little delay where he hangs in the air.
Hopefully it adds a little entertainment value to the animation.
I would appreciate it if someone would take a look at it and let me know if you see problems with the timing and weight of the
characters during the action.