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A:M Script Editor


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#1 Styler

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Posted 16 October 2015 - 02:35 AM

Hey guys,

I'm currently doing Python integration for A:M + simple Script Editor.
hash_script_editor.jpg



#2 nemyax

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Posted 16 October 2015 - 02:41 AM

Ultracool. What A:M functionality will be exposed?



#3 Rodney

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Posted 16 October 2015 - 02:45 AM

NIce!  You've definitely got my attention.  :)


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#4 Styler

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Posted 16 October 2015 - 03:32 AM

>> What A:M functionality will be exposed?

I'd like to expose as much as I can. Fully wrapped API + Python modules.



#5 nemyax

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Posted 16 October 2015 - 03:36 AM

Will auto-generated module docs be possible? Something similar to http://www.blender.o...nder_python_api



#6 Styler

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Posted 16 October 2015 - 03:38 AM

yes, I think so



#7 robcat2075

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Posted 16 October 2015 - 05:38 AM

Wow!  I wish you full success in your endeavor. I might finally sit down and learn Python.  Too bad you're not doing this for ActionScript. I already know that. :unsure:

 

Long ago (v9?) there was a python plugin for creating models but it didn't survive the A:M code changes since then.


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#8 itsjustme

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Posted 16 October 2015 - 09:29 AM

Sounds fantastic!  Thanks for working on this, Styler!



#9 Fuchur

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Posted 16 October 2015 - 10:29 AM

Very, very cool Styler!

I'll keep an eye on your effords here :). Looks very interesting!

 

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#10 Styler

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Posted 19 October 2015 - 12:43 AM

Can somebody help me with description of class "Bone" (not a HBone)? I need .h file to wrap it.



#11 Styler

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Posted 19 October 2015 - 02:30 AM

[solved] ok, apparently Bone and HBone it's the same class



#12 Malo

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Posted 06 November 2015 - 08:50 AM

Great! Thank you in advance :)






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