Doing anything with Microsoft XNA Game Studio Express?
Posted 11 April 2007 - 06:23 PM
I've been away from hash stuff for a while but I do have some experience with the api. I originally wrote an object exporter for the Auran Jet game engine hmmm... about 5 years ago...
Anyway, as per the topic, is anyone using microsoft's new offering to create games for xbox 360 and pc?
Posted 12 April 2007 - 05:00 AM
Posted 12 April 2007 - 05:44 AM
Bruce Lee (Enter the Dragon)
Posted 12 April 2007 - 09:43 AM
I know that Garage Games has made a version of Torque for this XNA program:
Since there is an exporter from A:M to Torque, then there is a straightforward path. Of course, Chris Roy has discontinued his work on that (due to lack of interest and financial compensation?)....
If there was some way that Martin and Chris could get together, I'm sure that they would come up with a solution--and A:M would be a great tool for all those aspiring game developers wanting to create Xbox games
Posted 12 April 2007 - 10:49 PM
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