Jump to content
Hash, Inc. - Animation:Master

Holding the hands in place without constraints


Ilidrake

Recommended Posts

I've been working on a short piece for a while now and I'm using the TSM2 for all my models. I've been looking over alot of tutorials and have learned a lot about keyframing. I still can't seem to figure out how to make the hands of the character remain in place while the torso is moving, because this of course affects the arms which in turn affect the hands. I have tried this with IK and FK and the hands continue to move. Anyone have any suggestions on keeping them rooted to one place?

Link to comment
Share on other sites

  • Replies 2
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

I've been working on a short piece for a while now and I'm using the TSM2 for all my models. I've been looking over alot of tutorials and have learned a lot about keyframing. I still can't seem to figure out how to make the hands of the character remain in place while the torso is moving, because this of course affects the arms which in turn affect the hands. I have tried this with IK and FK and the hands continue to move. Anyone have any suggestions on keeping them rooted to one place?

 

Using IK arms should keep the hands from moving...unless you reach the limits of the length of the arms.

 

Hope that helps.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...