"Painterly Splines"

A tutorial to add that ‘fine art’ look to your

3D images in Hash’s Animation:Master.

By: Christian Cox

Introduction:

Ever wanted to make your 3-D images have a little extra ‘spiffiness’? Well, it’s time to enter the world of Painterly 3-D images. What exactly is a Painterly 3-D image, you say? Well, think of it as merging a painting with a 3-D image, your models have brush strokes, and even break up in places. If you own Hash’s Animation:Master ( Version 6.0 or later) and a paint program (I use Corel Photopaint, and Adobe Photoshop) you can make your images Painterly.

Now, let’s get started!

 

click for larger image

This image is a scene called "Breakfast", I made this as a 3rd try at painterly 3D images in A:M. Notice the brush strokes and breakage on each object, this was achieved by rendering out the image with only materials texturing the models then bringing it into Corel's Photopaint. In Photopaint I adjusted the colorations, then I used the Alchemy filter (under 'Effects//Fancy') to achieve the brush strokes and breakage. If you don't have any filters to achieve brush strokes, then just select the colors of each object and manually paint over each object. Below I will show you in detail how all this is done:

 

 

Here you see the wireframe image with the 'painterly map' set as a rotoscope on the camera. Next to the wireframe you see the 'painterly map'.
When I rendered out the image to turn it into a 'painterly map' I kept the transparency on the orange juice glass, afterwards I turned it off and let
the painterly map show the transparent regions. Now, what I did was select the objects to be 'front projection targets' (model properties, in the Project Workspace panel, while in choreography) I selected all objects. After applying it, I turned the shadows off of all the lights I had. There is exactly 3 lights in my scene. Now the painterly map is used for shadows as well. The next step was to adjust the Diffuse Falloff on every model's procedural (Model Properties panel) so it is not too dark or too light.

And that's how Painterly 3-D is done in Hash's Animation:Master!

I hope you learned something, if you need to figure out further, I have linked a file here that includes the entire project,
with painterly map (ZIP file format).

Painterly Scene | Painterly.zip (872Kb)

 

May this intrigue you to model many many painterly scenes! =)

-Christian Cox, Ender3D@juno.com

Thanks to all the people on the Animaster Mailing List, and everyone at Hash Inc.