Hash Direct Price: $299.00! 



Animation Features

  • Patch-based animation allows smooth, flexible movement. 

  • Complex movements are simplified; unique bones motion offers lifelike bouncing and twisting. 

  • Complete skeletal and muscle control features. 

  • Inverse Kinematics (IK) for creating skeletal based motion. 

  • Character animation with lip-synch made easier. 

  • Stride length to prevent a character's feet or tires from slipping as they move. 

  • Action Overloading; applying layers of Actions to a character so that it can "walk", "talk", and "clench" its fists simultaneously. 

  • Action Range; choose only a range of frames, Hold, or Wait from an Action 

  • Rotoscope facial movement in Muscle with sequenced backgrounds. 

  • Poses. 

  • Lock Bones. 

  • Sophisticated Key frame controls.

  • Many different kinds of real-time constraints for perfect anchoring, picking up objects, and animated paths; Including: Aim At, Kinematic, Path, Translate To, Orient like, Aim Roll At, Spherical Limits, Surface, Scale Like and Scale to Reach.

  • Flocks, Crowds and Swarms

  • Powerful Channel Based motion control.

  • Scrub Bar.

  • Action Undo.

  • Action Objects;for animating props, even other characters seamlessly within an action.

  • Force Objects;apply dynamic forces any way you like.

  • Rotoscoping

  • Action Blending

  • Copy/Paste Mirrored Action

  • Pose Sliders (frame ranges can be saved in a pose).

  • Kinematic Rotational Stiffness

  • "Continuous Play" Scrubbing

  • Animated Camera Rotoscopes

  • Onion Skinning

  • Kuper camera motion data import

  • Hard and Soft Body Dyanmics; including cloth, springs, masses and collision detection between objects.

  • Automatic assignment of geometry to bones

  • Smartskin for perfect joints

  • Relationships for creating smart characters.

  • Weighted CP blending

  • Animated distortion boxes

 






"Cat" by VanHop Studios, "Falling" by Colin Freeman, "Old Man" by Shaun Freeman