About Hash, Inc.

 

Hash Inc. was founded by Martin Hash 1987. His mission was to make affordable software that would enable artists to create films via 3D character animation using a personal computer. This was at a time when computer animation software only ran on high-priced workstations which cost as much as a BMW. When, in April of that year, Hash released Animation:Apprentice on the Commodore Amiga, it was the first 3D animation software to ship on that platform, and the first consumer software designed for 3D character animation.

Hash, Inc. continues this vision today with Animation:Master, and is still focused on making it possible for artists to tell their stories with high quality character animation. By designing the tools around the artist, and developing technology that directly solves the problems of 3D character animation, Hash has gained the reputation of making powerful, yet easy-to-use modeling, animation, and world-class rendering tools.

As a small, privately held, independent software company, Hash Inc. has the freedom to work closely with its customers and make innovative tools that best suite their needs. The company is run by a talented group of fun-loving programmers, who vowed never to work in cubicles, and work hard making elegant tools their users actually enjoy using.

The company operates out of a historic 1912 Church/Arts Center in downtown Vancouver, Washington. The programming team has been together for almost two decades and has amassed extensive experience in character animation technology and tool implementation.

The Hash Team