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johnl3d
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you might recognize him
TheSpleen
I DID recognize him!
johnl3d
Redid another character to get the body now on a couple of tools

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this is it for tonight

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NancyGormezano
Oooo..I like! (but I did not recognize?)
Gerry
Yep, the guy who sweeps up on after the parade on "Rocky and Bullwinkle"!
NancyGormezano
QUOTE(Gerry @ Dec 6 2011, 12:45 PM) *
Yep, the guy who sweeps up on after the parade on "Rocky and Bullwinkle"!


Ah yesss! of course...silly me.
johnl3d
another update

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johnl3d
done except to animate


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non toon and vga instead of tga format

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Fuchur
QUOTE(johnl3d @ Dec 7 2011, 09:59 PM) *
done except to animate


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non toon and vga instead of tga format

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Vga instead of tga? wink.gif

*Fuchur*
johnl3d
quick render of rough walk cycle... need to get cart to move along and wheels to rotate obvious other tweaks


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(render in vga format as tga make character look taller)
Rodney
Go John!

You are really rockin and rollin this time! yay.gif

johnl3d
Roughing out walk with cart ...jerking because of camera aim at ...need to keep cart handle in hands


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Rodney
Yes, the camera is really interfering with that.
One trick you could use would be to place a Null in there and point the Camera at the Null.
Then manually move the Null (or alternatively loosely constrain the Null to the character) over time.
As control of the camera is essential I'd just animate the Null manually.
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