QUOTE(robcat2075 @ Jul 29 2011, 09:28 PM)
What would be some classic things that a new user definitely wants to learn to model?
A biped, humanoid character is one of them, i think.
If we are talking about strictly modeling (No bones or weights) then I too would have to go with humanoid characters.
I believe modeling is going to be my toughest nut to crack because I have never been able to draw well. I know what I like when I see it, but to sketch it is another story.
Any hints, tips, and tricks to modeling heads and faces, (I like the rotoscoping tool) and then bodies would be much appreciated. I do know there are several good face tuts out there already, and as soon as I make it through TAoAM, I'ma gonna start into those.
Beyond modeling, I'd love a good tut on making the face look photorealistic or just better with...what...decals? Whatever is used to put the finishing touches on a face.