Windows 32Bit
Windows 64Bit
Intel Mac
Change Log:
- mac fixed
- 5923: A:M hangs - does not crash - mac fixed
- 5929: Message server 1 will not connect - all fixed
- 5925: Upgraded code usb Dongle hasp not working - all fixed
- 5920: Copying and Pasting Keys causes unwanted "Bone Position" channels to be created - all fixed
- 5924: Render Presets don't capture full filename path - mac fixed
- 5919: Slikpping off an imput box causes standard dialog box to open - mac fixed
- 5921: Deleting "W" driver re-selecting bone causes A:M to crash - all fixed Netrender
- 5909: renderslave can't save rendered files Jobwizard is checking now the accessibility for the output (rendered files) directory, if they can't accessed, a error message occurs and it is not possible to finish the wizard without changing the output directory to a directory, which can be accessed from the renderserver - mac Rendermessenger
removed the OpenMP checkbox , because OpenMP doesn't work on the mac in V16 - all fixed Netrender
- 5902: Net Render will not launch , when the IP-Adress for the renderserver machine is not a static IP the rendermessenger has now a additional option "RenderServer is using a dynamic IP" this option is in the wizard (new installation) set to true and should be only unchecked (set to false) , if the machine where the renderserver is running, has assigned a static IP adress. In the case that the rendermessengers are running on a different machine than the renderserver, this option must be unchecked too, but in this scenario a static IP adress for the renderserver is a MUST ! - all fixed
- 5899: Changing "Particle Baked" setting causes crash. - all fixed
- 5908: Crashes when editing sprite emitter in choreography - mac fixed
- 5900: Render animation preview results in garbage Quicktime movie - all fixed
- 5894: Baking Dynamics (and sometimes turning on hair) will corrupt properties of unrelated models in chor - all fixed
- 5895: Curve editor doesn't display correctly after scaling keyframes in Dopesheet - all fixed
- 5878: Subfolders - Crashes with Large number of items There is now a new entry for the choreography popup menu "Select children with filter" In the "Serach and Select" dialog put in the name to search (not casesensitive, no wildcards) objects in the chor which have the searchstring in the name (at any place) are selected this works much faster than selecting with Shift+LMB , in special for selecting a big bunch of objects - all fixed
- 5892: A minor refresh bug with the cp - all fixed
- 5913: Loading large (15k patch) model into new action crashes A:M - all fixed
- 5885: Cookie Cutter Image Sequence - Causes Triangles and Lines to occur when intersecting other objects (occurs in non multipass render) - all fixed
- 5874: Cookie Cutter or Color w/Transparancy - all fixed
- 5905: 16 Rel Ver. Crashes during RENDERING