Help - Search - Members - Calendar
Full Version: "Group" constraint :
Hash, Inc. Forums > Forum Archives > A:M Forums Archive > (2010)
HomeSlice
I just noticed a "group" constraint. When did that sneak in there? It appears to let you constrain a bone to a named group in your model. Has anyone used it? What do you use it for?
NancyGormezano
hmmm...suspicious...perhaps it has something to do with newton groups?

I haven't played with newton, so I don't know what I'm talking about - but it sounded good.
robcat2075
That was in the notes a few versions ago. I think it was a Soulcage request. I haven't tried it yet.

I thought it was the opposite, to temporarily constrain a group to a bone?
mtpeak2
It appears you can constrain a bone to a group. This may work well for constraining buttons (assigned to a bone) to simcloth groups.
robcat2075
It seems to constrain, but I can't adjust the rotation offset, even by entering numbers in the offset values.
jason1025
Feature focus request
robcat2075
QUOTE(jason1025 @ Mar 9 2010, 11:25 PM) *
Feature focus request


Remember my sock puppet? It was hard to attach the buttons because they had to follow the cloth which wasn't rigidly attached to a bone. I was attaching them with a path constraint, using a spline in the cloth as the path. But that was imperfect.

This may be a more exact way of attaching things to moving cloth.
jason1025
interesting
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2012 Invision Power Services, Inc.