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Full Version: Shakey Camera
Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Rendering, Compositing and Special Effects > Cameras
Darkwing
This has come up as something useful that is going to be needed for ELZ, so I came up with a shakey camera effect for AM, to simulate a hand held camera. It is a simple transparent box with a null and an action. The null does the shaking, and for the camera to shake, simply constrain the camera with a translate to contraint to the null. And then adjust the Enforcement level to adjust how much the camera should shake.

Note: Don't forget to repeat the action on the Camera Shake Target model or else your shakey camera will only last for 1 second smile.gif

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jason1025
thanks

I am actually trying to make a shakycam that simulates the hand help reality show look and feel.
John Bigboote
It would be great to have it optionally adjust the focal length and possibly DOF like a live cameraman would... randomly.
Darkwing
I could see the focal length as not being that difficult, except you would probably have to use the supplied camera, unless of course some sort of code like thingamajiggy were written to make the camera do this on its own or something like that
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