Help - Search - Members - Calendar
Full Version: Ankylosaurus
Hash, Inc. Forums > Featured > Work In Progress
Pages: 1, 2
robcat2075
I've never made a dinosaur before, but I want one to test out my dinosaur plate materials on.

Click to view attachment
TheSpleen
great start!
robcat2075
I'm sure this will look less like a lab rat when I'm done with it.

Click to view attachment
robcat2075
Happy to see you.

Click to view attachment
Gerry
Nice test, but that face does NOT look happy to see me! More like he's about to lunge!
Shelton
I know what you mean Gerry!. Nice test Robert

Steve

robcat2075
QUOTE(Gerry @ Feb 17 2010, 11:26 AM) *
Nice test, but that face does NOT look happy to see me! More like he's about to lunge!


This may explain why the stray ankylosauri are so hard to place at the animal adoption center.

Apparently these things were elephant-sized so they probably didn't do much lunging. Herbivorous, of course; they might smash you but they wouldn't actually eat you.
3DArtZ
jeeze talk about a spline heavy model smile.gif
lol!
nice work so far!
btw, you know Im kidding about the splineheavy thing....
robcat2075
adding the little toesies.

Click to view attachment


Fun fact: No Ankylosaurus skeleton unearthed so far has included the feet. Which means i can make them any way I want them.
TheSpleen
QUOTE(robcat2075 @ Feb 17 2010, 12:40 PM) *
adding the little toesies.

Click to view attachment


Fun fact: No Ankylosaurus skeleton unearthed so far has included the feet. Which means i can make them any way I want them.

That's because they did not have feet.
they slithered on their bellies.
Walter Baker
I can't wait to see it finished.
itsjustme
Looks great so far, Robert!
robcat2075
Remember the "Ten-minute Man" tutorial?

A ten-minute dinosaur would be a cool demo of A:M. I think with practice this could be done in 10 minutes.
John Bigboote
Looking good...keep posting progress, please!
steve392
I love seing these progress shots ,excellant stuff Robert.Don't remember the 10 minute man though
fae_alba
QUOTE(robcat2075 @ Feb 17 2010, 12:59 PM) *
QUOTE(Gerry @ Feb 17 2010, 11:26 AM) *
Nice test, but that face does NOT look happy to see me! More like he's about to lunge!


This may explain why the stray ankylosauri are so hard to place at the animal adoption center.

Apparently these things were elephant-sized so they probably didn't do much lunging. Herbivorous, of course; they might smash you but they wouldn't actually eat you.



tell that to the blokes who get chomped on by the hippo-a saurous!

The thought that I had with your test was happy puppy with that wagging tail...didn't go with the cranky look on the face
Gerry
Okay, he may be an herbivore but I'm steering clear of the tail AND the toesies thank you very much!
robcat2075
A small Ankylo-update. Feet finished and tweaks all around.

Click to view attachment


I'll experiment with rigging him next.
Hutch
He looks good. I would be surprised if you don't have to add a spline or two in the front leg. I am interested to see how those hooks work on his back hip too.
TheSpleen
looks good
nice economy of splines
mtpeak2
Nice dino. I'm surprised you were able to hook into the 5 point patch.
itsjustme
Very economical use of splines, Robert. I'm thinking the front limbs might need another spline ring or two...depending on how much they will bend.
robcat2075
Thanks.

Yes, it's as thin as I can make. I want the difference between the raw state and the textured product will be as dramatic as possible and, of course, to simplify CP weighting.

One advantage of material texturing I envision is that you can change your splineage later and it won't seriously break materials like decals would be .


QUOTE(mtpeak2 @ Feb 20 2010, 06:58 AM) *
Nice dino. I'm surprised you were able to hook into the 5 point patch.


It works if you make the five-point patch first. If the hook is already attached, the five-point button will never enable.
robcat2075
A test with some simple CP weighting

Click to view attachment

jason1025
QUOTE(robcat2075 @ Feb 20 2010, 03:18 PM) *
A test with some simple CP weighting

Click to view attachment



Great work on the cp weights
Eric2575
Very nice
itsjustme
Looks great, Robert!
MJL
Smooooooooooooooth!
robcat2075
Here's a test with a quick install of TSM2 quadruped. This is all hard attached CPs, no CP weighting yet.

Click to view attachment


It turns out it's hard to animate a large, slow-moving beast to not look floaty.

NancyGormezano
ooooo the suspense! the horror! Women and children and small pets first!

funnnnneeeee!!!!!!
MJL
You are an inspiration, Robert! He looks real already!
steve392
laugh.gif Thats good ,nice bit of suspence music and the wighting in the above one is very nice Robert
HomeSlice
Nice motion Robcat smile.gif
More! More!
itsjustme
Nice!
brainmuffin
Rob, the low patch modeling on this is awesome! I never would have thought of ending a hook on a 5 point patch like that, but it looks like it works great! This is the kind of modeling I've been striving towards lately, it's just so much easier to rig.

One small crit: The point just above his front shoulder looks like it should be weighted to the shoulder bone by maybe 5-10 %, to avoid that little bit of a crease when he crouches.
Eric2575
I have to type this since I'm speechless!
3DArtZ
this is like the best textbook low patch count model I'v seen!
really cool!
Rodney
Inspirational in so many ways.
Modeling, Rigging, Animation, Music... and quickly too!

Looking great! smile.gif
Gerry
Really terrific work. All I can say is, GROOooaaaaarrrrr!
agep
Very smooth animation, and nice splining
Paul Forwood
That's a great example of low patch modelling, Robert, and the motion is good too. I avoid hooks, unless I can hide them somewhere discrete, but that seems to be working alright.
robcat2075
Thank you for your enthusiasm!

I guess I wasn't quite accurate when I said I hadn't done a dinosaur before. I did do a T-rex 21 years ago for a Filmmaking 101 class.




That dinosaur also had no CP weighting. CP weighting didn't exist in 1989. At least, not in "Turbo Silver" on the AMIGA it didn't. sad.gif
zandoriastudios
Very nice modeling! Good tip on hooking into the 5 point, and it looks smooth.
largento
Great movement, Robert! Very cool!

I've always avoided the hook/5-point patch, too, but I thought I heard somewhere that the 5-pointer wouldn't close if there was a hook attached to it.

Nice to know differently!
fae_alba
QUOTE(largento @ Feb 24 2010, 09:57 AM) *
Great movement, Robert! Very cool!

I've always avoided the hook/5-point patch, too, but I thought I heard somewhere that the 5-pointer wouldn't close if there was a hook attached to it.

Nice to know differently!


Like it was mentioned earlier, if you create the 5 point patch first, then apply the hook it works..if for any reason you have to re-do the 5 point patch, you have to break the hook, do the 5 pointer, then re-apply the hook.. Found that out quite by accident whilst breaking all the rules from splinig 101!
robcat2075
If you have your red-blue glasses handy here's a Stereoscopic version of that test with special 3D motion

Hint: Full screen it.

Click to view attachment

steve392
oh thats a good one, when he swung his head back again I thought he was going to hit me in the face and them pillars look far away
NancyGormezano
Nice !

(I always have to experiment as to which eye should be red/blue - this time it was that left eye red looked best to me - true for you?)
thejobe
man i need to learn how to do organic modeling some day....
and my glasses didnt work, wrong type sad.gif
steve392
Yea mines left eye red aswell ,didn't realise you could get differant ones
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2012 Invision Power Services, Inc.