I'm trying to make a hair system with two different Hair emitters in the material. One emitter has black black diffuse for the hair, and the other has grey. I kinda want a bit of an aging look to the character, but the grey hair (which is the second emitter) won't render. All I get it the black hair. Is there something I'm not doing right? I've even changed it such that the density of the grey hair is more then the black, but still only the black will render. Any help would be nice!
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