QUOTE(Florian80 @ Feb 10 2010, 08:12 AM)

I want to render it with the Toon Renderer - without Lines. The characters are not black but orange and blue and I want a small gradient. currently it looks very flat with the Toon renderer. You can' figure out the parts of the character. The shadows are grey and not black

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If you want Black shadows on a white groundplane - try using a Klieg light (only), with z buffered shadows, where the shadow softness is =0, darkness of shadow =100%, color of shadow = black. AND do the following as well:
1) give the camera a rotoscope - use an image that is all white (or whatever color, pattern you want)
2) in options for ground plane, make the
ground plane front projected, flat shaded. DO NOT change the diffuse falloff (in surface properties) for ground - leave as default (100%)
here is example of what the shadows will look likeIn that example - I had set the intensity of the Klieg light to 0% - therefore the characters other than the ground plane are black.
If you want the models to be something other than black - play with the light intensity (make 100%?) - the shadows will stay black on the ground plane. If you want you can also play with Global AMBIANCE percent. (Global ambiance type= Global color = white, ambiance intensity = 100% or whatever works for you). You will probably have to tweak the balance between the klieg light intensity and ambiance intensity.
Post an image of what you have now, with your current settings/method - so that we can better suggest what to do
EDIT: Please ask any questions if the above is not clear, or you can't find where to change the settings.