HomeSlice
Jan 14 2010, 12:47 AM
First pass. Just major poses, timing and a few breakdowns.
... is it funny? I've looked at it so many times I can't tell.
http://www.holmesbryant.com/files/video/work_in_progress/
KenH
Jan 14 2010, 04:58 AM
Yep....it's funny. I love how it cuts out all that walking on the rope too! Nice thinking. The only issue which you might be fixing....to spring up, the rope wouldn't pause at the bottom but more gradually build energy. I know this isn't real life, but perhaps we could use the butterfly again from TWO. When Tinman is hanging on at the bottom, the butterfly could land on the rope (after a pause). Then the rope starts to go down further and when the butterfly flies off, then it springs up sending Tinny flying. Or maybe you have another way.
Just thought of another one.....maybe he drops his axe and that makes lightens the load and makes him spring up. Hmmm.....but then when he lands, his axe follows him. Not sure.....just brain storming.
NancyGormezano
Jan 14 2010, 09:07 AM
I like!
To continue brainstorming along with Ken - perhaps at the beginning when he's testing the rope, you could cut to a close up of his face, TM would register a look, and a posture that says "piece of cake..no sweat" (around 143ish) and then we see TM's expression change to "uh-oh" and then we see him (still in close-up) disappear off to the side and down, when you then switch back to camera you have now at around 240ish.
(it's hard for me to be precise with locating frames when dealing with flash movies rather than qt mov)
HomeSlice
Jan 14 2010, 11:51 AM
QUOTE
I love how it cuts out all that walking on the rope too! Nice thinking.
I can't take credit for that. Martin wrote it in the script. My only variation was to have Tin Man hanging by his arm.
QUOTE
perhaps we could use the butterfly again from TWO
I'll try to find the butterfly and see if I can work it in.
QUOTE
when he's testing the rope, you could cut to a close up of his face, TM would register a look, and a posture that says "piece of cake..no sweat"
Thanks Nancy. I'll try the close up thing and see if the timing works out. If it turns out that I would have to shift all the keyframes down the timeline to gain enough time for the closeup(s), I might not do it. It was kind of hard to match up the motion of the rope with Tin Man's actions when I moved keyframes before, not sure I want to do that again.
higginsdj
Jan 14 2010, 02:06 PM
I agree with Ken. TM is hanging at the bottom of the loop far too long. I would suggest that the camera follow TM down rather than let him leave the frame. Camera can slow as TM appoaches the bottom of the loop - think elastic, think ease out - hold for an appropriate amount of time, TM Looks at the camera during this hold then twang. Camera should stay where it is then pan up to find TM then follow him on his way back down (pan not move) and into the water.
Cheers
Rodney
Jan 14 2010, 02:37 PM
QUOTE
When Tinman is hanging on at the bottom, the butterfly could land on the rope (after a pause). Then the rope starts to go down further and when the butterfly flies off, then it springs up sending Tinny flying. Or maybe you have another way.
I like that solution Ken!
HomeSlice
Jan 14 2010, 02:46 PM
QUOTE
I would suggest that the camera follow TM down rather than let him leave the frame.
Can't really follow him down. Well I could, but because of some technical issues, Tin Man gets pretty mangled off screen for a bit and it would be a lot of work for only a little bit of return to fix all that. That was the main reason for the camera cut.
I finally figured out how to use the Edit > Move Keyframes function successfully

So I added a closeup of Tin Man per Nancy's suggestion and I added the bit with the butterfly. Hopefully that will address the issue with Tin Man Hanging on the rope too long.
HomeSlice
Jan 16 2010, 01:37 PM
Next pass.
I managed to get a close up before he slides down the rope and I also managed to follow him down the rope for a short bit. The butterfly also has a cameo.
http://www.holmesbryant.com/files/video/work_in_progress/
MJL
Jan 16 2010, 01:50 PM
That's looking really good, Holmes.
KenH
Jan 16 2010, 06:24 PM
Bravo! I assume it's not yet finished. The only real issue would be the distance the rope goes down with the butterfly on it isn't enough. But I guess that's more or less set in stone. If not, they might start from higher up.
HomeSlice
Jan 16 2010, 07:14 PM
QUOTE
The only real issue would be the distance the rope goes down with the butterfly on it isn't enough.
Alright, I'll see what I can do.
KenH
Jan 17 2010, 06:39 AM
Oh also, I'm not sure how a body reacts when it's thrown in to the air, but I would say there's some leg movement.....most likely in opposition to the arms (like a walk). I think it this flailing might add extra humour to the shot.
steve392
Jan 17 2010, 08:03 AM
The natural thing when falling is to act like your pedling a bicycle,my twopence worth
wedgeeguy
Jan 17 2010, 10:26 AM
That's nice Holmes! The only thing that stands out to me is the tension in the rope when he's dangling. Right now it is more of a "U" shape rather then a "V" shape (the point of the "V" is where he is dangling). Other then that, everything else looks pretty good.
HomeSlice
Jan 19 2010, 03:07 AM
QUOTE
That's nice Holmes!
Thanks wedgeguy.
OK, I'm going to have to call this one Done.
fixed the rope so it has more of a "v" shape. Gave Tin Man some flailing legs. And added 2 more seconds of screen time for the butterfly.
http://www.holmesbryant.com/files/video/work_in_progress/
KenH
Jan 19 2010, 04:41 AM
Funny! Love it.
jakerupert
Jan 19 2010, 10:36 AM
Nicework so far.
As a non involved bystander I am shy to critizise, but there are mainly
two things , that don`t come clear to me:
The moment when he is sliding down the rope, did he slip before or is he dragged by some kind of magicspell,
it looks more the later, though I guess, that`s not intended, right?
Second, the butterfly, is he so heavy to dragg him down (hardly alass he is made out of lead)
or is he that strong, that he is intentionally pulling him down, then you should add some wingmovement.
( I don`t know the story behind it, could be it explains itself from theron )
Rodney
Jan 19 2010, 12:55 PM
QUOTE
Second, the butterfly, is he so heavy to dragg him down (hardly alass he is made out of lead)
or is he that strong, that he is intentionally pulling him down, then you should add some wingmovement.
I think this butterfly gets a cameo appearance in every Oz movie.
Tis part of the humor... butterflies in Oz bein' heavier than lead.

Looking good Holmes!
HomeSlice
Jan 19 2010, 04:55 PM
QUOTE(jakerupert @ Jan 19 2010, 10:36 AM)

As a non involved bystander I am shy to critizise, but there are mainly
two things , that don`t come clear to me:
Jakerupert, thanks for your comments. In the future, I would love to hear them earlier when I am working on a scene. Before I have to call it "done" and move on to another one
jakerupert
Jan 19 2010, 10:51 PM
Sorry for being late.
I am a bit reluctant here to critisize, from fear of sounding too negative to people who`s work I do respect
and whom I don`t want to offend.
As I find most critic in this forum is purley positiv
like "looks great" and similar, I think that serves great as encouragement but doesn`t help much to
improve things.
apprentice
Jan 19 2010, 11:16 PM
Lol, that's funny!
KenH
Jan 20 2010, 04:43 AM
Jakerupert.....I suppose the butterfly gag is akin to Wiley Coyote holding up a sign in mid air just before he falls to his death (not). It's never going to happen in reality, but what's the point in animating reality all the time?
jakerupert
Jan 20 2010, 06:46 AM
>Jakerupert.....I suppose the butterfly gag is akin to Wiley Coyote holding up a sign in mid air just before he falls to his death (not). It's never going to happen in reality, but what's the point in animating reality all the time?
<Yes, that`s what I meant, when I said, I might make sense, when you know the story behind it...
wedgeeguy
Jan 20 2010, 06:58 AM
Holmes ... That works great! Much more believable with the rope's tension now.
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