zandoriastudios
Jan 13 2010, 06:22 AM
http://zandoria.wordpress.com/2010/01/10/chicks/I decided that I need to be a little more active online, so here are some sketches of some of the "chicks" in the latest incarnation of Tar of Zandoria. If you want to subscribe to the blog, I am going to be posting sketches, designs, and work-in-progress there. Feel free to comment!
steve392
Jan 13 2010, 06:28 AM
Great drawring ,The tuts and especially that Airbrush one is very good ,Thank's for the link .Look forward to seing more of your work Will
Xtaz
Jan 13 2010, 06:29 AM
beautifullllllllll william ..... as always .... is there some splines done
TheSpleen
Jan 13 2010, 08:16 AM
Awesome design!
HomeSlice
Jan 13 2010, 01:22 PM
I've never seen a sexy, voluptuous, naked bird woman before. You might start a whole new paradigm. It's good to see the land of Zandoria is still alive.
itsjustme
Jan 13 2010, 02:17 PM
Incredible, as usual, Will!
zandoriastudios
Jan 18 2010, 06:00 AM
Hyenas:
Tar encounters these guys as he comes out of the desert. They have already ambushed a caravan and made-off with the chicks [for nefarious purposes to be revealed later]. Tar will meet the caravan survivors right after this fight...
John Bigboote
Jan 18 2010, 07:30 AM
Great sketches!
robcat2075
Jan 18 2010, 07:51 AM
Great lookin' critters!
KenH
Jan 18 2010, 10:13 AM
It would be so cool to animate a character like that. Inspiring stuff.
Rodney
Jan 18 2010, 01:33 PM
That's a great idea to go anthoropomorphic Will.
This is going to be good!
KenH
Jan 18 2010, 03:45 PM
I think Will should have his own section of the forum. Hint hint.
detbear
Jan 18 2010, 05:24 PM
Sketches look great Will.... I especially like the Heyena. Cool.
MJL
Jan 18 2010, 09:01 PM
Hint...Hint....Hint....
Rodney
Jan 18 2010, 09:06 PM
QUOTE
I think Will should have his own section of the forum. Hint hint.
Any time he wants it, he's got it.
We could even include the old '
Lost Worlds of Zandoria' topic.
agep
Jan 18 2010, 10:32 PM
Those drawings looks fantastic Will!
itsjustme
Jan 19 2010, 12:52 AM
Great looking project, Will!
zandoriastudios
Jan 19 2010, 07:13 AM
It's hard to believe that I've been off of the grid so long! The "lost worlds" thread had some neat stuff in it--not lost, but I definately am leaning in a more cartoony direction now...
I still have more sketches to develop the look, then I will start modeling (and re-modeling...) the things that I need for the story. no need for a special forum...I am going to blog my work-in-progress.
williamgaylord
Jan 20 2010, 05:08 PM
Good to hear from you after such a long stretch "off the grid". Interesting "birds" in every sense of the word!
Actually I like the new slightly "cartoony" look.
ruscular
Jan 23 2010, 11:34 PM
I took some time off as well! I love your new blog, and I sign up on your twitter! I spent about 2 week re-learning how to rig, funny how much I have forgotten. Plus new plug-ins sort of revamp my process. I think Hash AM is still kicking and still going strong.
Have you been thru the face rigging and the setup the community are using? I was thinking of going to toon, but CPU these days are stronger, and I actually push for more realism, and heavier mesh.
When I have something I'll show you what I have been doing.
BTW I been out of it for so long, is showing realistic naked female animation allowed in here? or is it frown upon? Do we have an adult only forum?
zandoriastudios
Jan 25 2010, 05:43 AM
More Hyenas....Ninja Hyenas!!!
Click to view attachment
HomeSlice
Jan 25 2010, 02:47 PM
Ninja Hyenas ... excellent
zandoriastudios
Feb 11 2010, 10:58 AM
Rodney
Feb 11 2010, 11:01 AM
Nice! (I mean... nicely evil!)
This short looks like it's going to be edge-of-your-seat!
zandoriastudios
Mar 10 2010, 08:13 AM
higginsdj
Mar 10 2010, 01:35 PM
These are all wonderful characters (I really like the Moneky Wizard) but is't that/this an awful lot of characters for a short?
Cheers
zandoriastudios
Mar 10 2010, 01:51 PM
I hope not...Each little section/scene seems like it will only be a few minutes..maybe 20 minutes for the whole episode? [I guess it might start to get out of hand...]
zandoriastudios
Apr 16 2010, 08:44 AM
Storyboards, Scene 1
http://wp.me/pjM7W-4jIf anyone wants to leave feedback on these opening scene storyboards, that would be cool and helpful (where the drawings are crude, keep in mind that it only has to serve as a visual note for me, since I am doing it all)....
robcat2075
Apr 16 2010, 09:51 AM
That's a great opening scene!
-Tar's shield is awfully small for such a large body. Maybe the shield could have some spring loaded extensions that pop out to make it bigger?
-I don't think the ninja leader needs to say "Kill him!", that intention will be obvious in the action. If he does need to give a command, how about doing it in some language that is not english?
KenH
Apr 16 2010, 10:01 AM
Nice intro. Maybe instead of "Kill him" he could be more descriptive such as "Get me his head on a stick". A bit of a mouthful though. Or they could just do a war sound.
That sequence alone should keep you busy for another year.
zandoriastudios
Apr 16 2010, 11:10 AM
Yeah--the shield is really like a little buckler. And I think the language for this might just be "RAARRRRGH!!!" (kindof translates as "get him!").
The subtle thing [that I don't know if it will come across] in the boards, but maybe it will in the film: To the viewer, and the bandits, the vultures are symbols of Death (for Tar)--but when the fight is over and the vultures descend on the bandits, it is a little twist of fate: The vultures maybe just follow Tar because he is their meal ticket! ....Death follows him.
robcat2075
Apr 16 2010, 11:15 AM
QUOTE(zandoriastudios @ Apr 16 2010, 02:10 PM)

Yeah--the shield is really like a little buckler. And I think the language for this might just be "RAARRRRGH!!!" (kindof translates as "get him!").
The subtle thing [that I don't know if it will come across] in the boards, but maybe it will in the film: To the viewer, and the bandits, the vultures are symbols of Death (for Tar)--but when the fight is over and the vultures descend on the bandits, it is a little twist of fate: The vultures maybe just follow Tar because he is their meal ticket! ....Death follows him.
I got that by the end of the sequence. I like the way that seemingly cliche detail at the beginning turns out to be something else by the end.
JavierP
Apr 17 2010, 04:00 PM
Interesting intro. Sort of reminiscent of a Zatoichi or a Toshiro Mifune film. I also like the inclusion of some authentic Aikido in the description. Should be good.
zandoriastudios
Apr 17 2010, 07:35 PM
I studied Aikido for 5 years!--I thought I would slip some in
zandoriastudios
May 10 2010, 05:24 AM
New model of Tar, I think that the character is really starting to feel 'right'. It feels good to be back-to-work in A:M

kwhitaker
May 10 2010, 05:56 AM
Cool, Creative, Interesting, really enjoy seeing your work, Tar looks great
KenH
May 10 2010, 07:11 AM
Nice model! I'll be interested to see how he moves in a fight having such stumpy legs. Could be challenging. And are his arms a little lower than his shoulders? I think you should rig him before texturing.
zandoriastudios
May 10 2010, 07:15 AM
QUOTE(KenH @ May 10 2010, 11:11 AM)

Nice model! I'll be interested to see how he fights....with such stumpy legs. Could be challenging. And are his arms a little lower than his shoulders? I think you should rig him before texturing.
yep, maybe a little too low...good call. Hard to get the t-pose right, since that isn't how I draw him...
mtpeak2
May 10 2010, 02:47 PM
Don't raise the arms up too much. Just raise them to the point where you want the shoulder to be when the arms are down at the sides. This way you won't need to adjust the shoulder as much when you are animating, only when the arms go above his head.
Shelton
May 10 2010, 08:18 PM
Wonderful Will
Steve
itsjustme
May 10 2010, 10:36 PM
Very cool, Will!
nino banano
May 14 2010, 06:58 PM
Hi Will, great intro in your story, I like the TAR character, keep posting...greetings
animas3D
Jun 1 2010, 07:37 AM
Nice characters and models, Will. Looking forwards to seeing more.
zandoriastudios
Jan 17 2011, 06:05 AM
Here is the rigged and textured version of Tar. I used TSM 2 for the rig, 3D Painter and Photoshop for the maps, and Simbiont A:M materials (Dark Tree) for his equipment.
John Bigboote
Jan 17 2011, 06:25 AM
Wowwwww.... great sh*t! I hope you mascot that! I look forward to more! I really like the doilee-dew on his kneecaps!
KenH
Jan 17 2011, 08:07 AM
Gorgeous. With a big bat like that, I'm glad you didn't do a silhouetted side profile.

Why has he got a different "bracelet" on each wrist?
Edit: Oh and some whiskers might finish him off.
johnl3d
Jan 17 2011, 11:16 AM
Great model and sketches always in awe of the models that get produced with talent like yours
HomeSlice
Jan 17 2011, 12:27 PM
Excellent, as always. Its good to see you are still working on this.
Shelton
Jan 17 2011, 08:44 PM
Wonderful Will
Steve
itsjustme
Jan 17 2011, 11:00 PM
Great stuff, Will!
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