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added new propertie for "Hair system" "Accurate hair transparency" default ON affects only final rendering and when the hair has transparency != 0% switching it to OFF, will render hair systems much faster , when their transparency is changed , but the transparency is not rendered correct
I don't understand this feature - but it sounds wonderful...
Using an emitter that has an alpha channel, I tried both ways - with accurate ON and OFF - the results looked the same and took the same amount of time? (tried 5 pass, and no multi-pass). All looked terrific to me. This is just 5 pass with accurate on - the accurate =OFF looked the same (both took 27 secs to render). The NO multipass, with accurate either ON/Off took 13 secs, and they looked the same as each other to me as well.
What was inaccurate? (couldn't get access to the test project posted with the installer notice)
