Hi Folks
I have not seen any video tutorials on SSS, so I thought I might take a stab at it. If you watch the entire tutorial you should be able to use this great AM feature with little to no issues. I have some tips for why things might crash and how to work around.
1. I forgot to note that A higher sample % will increase render time were as Higher extinction values will decrease render time.
2. As far as I know you can only view SSS when you perform a render to file.
3. Put SSS in groups at the very bottom of the group list.
4. Larger objects may need larger extinction values to get a desired effect.
5. smaller objects will most likely need smaller extinction values to get a desired effect.
6. 99% of the time using the same value for all RGB extinction values will cause the chipping anomaly.
7. smoother results come from varying all RGB extinction values so that no two are the same.
Update 8. Be very careful when creating groups with SSS. Limit the groups that have SSS. SSS has to be calculated over everything in the model that has it assigned to a group whether it is shown in the camera or not. In other words if its not in frame dont have SSS assigned to it otherwise you will get LLLLLLLLLLLong Renders
Enjoy. Click to view attachment
Update if you are having problems playing the video download this version , it has an H.264 codec.
Click to view attachment
