QUOTE(animas3D @ Sep 16 2009, 02:10 PM)
Thanks for the explanation Robert. It seems like it could be really useful, although I can't see when to use it rather than a texture map.
I'm not sure either! For a flag it's mostly an interesting exercise. It's a solution looking for a problem.
I suppose since it is procedural, Lets say the camera started really far away from something and wanted to zoom into a macro level, this texture would never run into any resolution problems. That could be very useful.
my gradients are about .01 cm wide which should be safe from most distances.
Also, since it is done in A:M, it can also be animated, could it not? There could be a lot of possibilities there.
Yes, it could!
By the way, how does one get to the "contributers cue"?
it's at the bottom of the "A:M Exchange" section. Rodney moves stuff from there to the appropriate section.
Regarding the Anzovin stuff, my opinion is that if they are not willing to sell it, they should release it in the public domain or give it to someone here to make it available to those who are dedicated users of Animation Master.