Hi David -
Thanks for running those tests, but I think you misunderstood the problem that I (and others) have encountered. I probably did not describe the situation very well.
I was trying to describe why I felt it less hassle to do DIALOG in a chor action, rather than in an external re-usable action
In days of yon, one could have an action window open and a chor window open with a model using the re-usable external action. When one made a change to the action in the action window, the change in the action would show up in the chor window, almost immediately. If it didn't, one could bang on the space key to refresh in the chor. That doesn't always work (15e). You can bang until your fingers are bloody stumps. It don't help.
Sometimes one would have to go to the view menu and choose refresh. Sometimes that doesn't work either.
Closing the action window after making a change doesn't always help. Closing and re-opening the chor window doesn't always help. Sometimes the change would show up after a long long time - out-of-the-blue. Sometimes never.
Closing A:M and restarting A:M would always help. That is a pain in the neck.
QUOTE(itsjustme @ Aug 25 2009, 12:47 AM)

I don't think it was the rigs that caused the slowdown for animating TWO and SO...
My apologies! I agree. I speculated-spoke too soon about that, as most recently, I had encountered the worst problems with Bumpyman, which is approx 4800 patches and uses the LiteRig and some version of the Liteface.
And I agree it may? be related to patch count (but BumpyBoy is only 4800 patches). I really think it's something else. Expressions? and/or ver A:M? and/or layered chor actions/actions? et al speculations? (I just love to get in trouble). I definitely think it is related to the complexity of sumthin'
I always work in minimum windows open/components/display mode when animating, especially in SO, TWO. It didn't help the refresh problem with Bumpy. Admittedly, the Bumpy set was causing lots of problems (extremely-overly patch heavy) - but even turning off the set, and all other actors didn't help if I needed to change the DIALOG action and wanted to see it show up in the chor in a reasonable amount of time.
It's much easier to do the DIALOG in a separate chor action (not a re-usable action) and have the change show up immediately, and not have to worry about turning stuff on/off, display modes, etc.