robcat2075
Jul 28 2009, 02:39 PM
This is to answer a new user's questions.
This vid covers making both the usual Pose Slider type of Pose and also the mysterious, rarely sighted "draggable and droppable" Pose.
Click to view attachment
falibu
Jul 28 2009, 03:40 PM
Thank you so much. Watching this felt like watching a long lost TAOAM chapter video. Poses didn't really get too much attention in the book. I never knew I could use rotate like that on the bones! Seems so trivial but some how I just never picked that up. I used this video to fix my 2001 skeleton rig's default hand clench poses and finished a superman body pose.
jason1025
Jul 28 2009, 07:32 PM
Great work as usual. keep them coming
jimd
Jul 29 2009, 04:49 AM
another great tut excellent !
thank you
Rodney
Jul 29 2009, 05:07 AM
Outstanding tutorial Robert!
nimblepix
Jul 30 2009, 06:51 AM
Thanks!
A great job as usual!
dblhelix
Jun 15 2011, 03:48 PM
and the link appears broken?
tried brilliantisland, could not find this tut,
tried the Ward shader but could not dl that either?
is it just me again?
robcat2075
Jun 15 2011, 04:08 PM
QUOTE(dblhelix @ Jun 15 2011, 06:48 PM)

and the link appears broken?
tried brilliantisland, could not find this tut,
tried the Ward shader but could not dl that either?
is it just me again?
It downloaded for me. Try later or possibly with another browser.
dblhelix
Jun 15 2011, 05:19 PM
lika a charm!
seems timing was everything. that ol' poser.
a rare tutorial, should be pinned or otherwise prominently placed.
thanks so much!
johnl3d
Jun 15 2011, 08:07 PM
Very Nice
John Bigboote
Jun 16 2011, 07:18 AM
That's interesting about the draggable pose... I did not know that. Thanks for the enlightenment!
robcat2075
Jun 16 2011, 08:18 AM
QUOTE(John Bigboote @ Jun 16 2011, 10:18 AM)

That's interesting about the draggable pose... I did not know that. Thanks for the enlightenment!
I think its greatest use may be for quickly blocking in mouth poses for dialog, something that typically involves a number of bones or controls that , for polishing and nuance, need to be not locked to each other as a pose slider control does.
There's a $200 add-on for Maya that has the same functionality.
dblhelix
Jun 16 2011, 10:12 AM
think of the ragged mass of criss-crossing lines that is Eugene's hand in a close-up,
turning, trying to pinpoint the right roll handle then turning again to control the curl.
all the while i could've selected the finger in PWS, hit r and used the blue ring...
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.