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TheSpleen
I made this just goofing around but.......
I would like advice on adding barkm and filling out the foliage.
Thank you.
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steve392
haha that looks good
TheSpleen
Thanks!
I got the bark textured well.
Need some leaves.
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TheSpleen
ok I am not happy with this.
Dunno why it is neon.
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HomeSlice
I'm not sure why its neon either, but it looks good so far smile.gif What color is set in the Hair material?
TheSpleen
QUOTE(HomeSlice @ Jun 14 2009, 04:44 PM) *
I'm not sure why its neon either, but it looks good so far smile.gif What color is set in the Hair material?

the second to last green in the standard pallet.
TheSpleen
well guess when I animate him he will need a punk rock attitude with that hair.
Or some kinda complex about it. LOL
MJL
He's en-light-end ! biggrin.gif
jakerupert
Seems to be the same issue like in the teddy bear thread...
Jeetman
Hey good job! The tree and face look great! I'd experiment more with the bark though. Maybe find a bark jpg and make a material bitmap? Here's an example of a quick bark material I made using the material plugin.

Here's a pic

Click to view attachment

Here's the project and model if interested.

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George





NancyGormezano
QUOTE(TheSpleen @ Jun 14 2009, 04:12 PM) *
Dunno why it is neon.


Review your settings that you are using for the hair material, and post them. Most likely when you do that - you will figure it out. Be sure to let us know, so everyone can learn.

My guess is that you have specularity values (size, intensity) or brightness? set too high somewhere - in the hair material? in the emitter surface properties?, in the render shader? - and/or are using too unbalanced a color for the spec or diffuse...

QUOTE('Gene le Greene Spleene")
the second to last green in the standard pallet.


er...yup...there's another clue...
frosteternal
Also, you may have "Brightness" set to "Brighten Facing Hairs."
With Hair, you often must adjust the brightness for your purposes.

And like Nancy hinted, maybe start with a darker green.

Cool tree face model. Looks like you are getting the hang of spline continuity!
TheSpleen
I made one that looked good but was a terror to render.
Isn't there some kinda foliage material?
Shelton
Hi Gene

Well Done on the tree. It is really looking good

Steve
kwhitaker

Hey Spleen, nice tree, smile.gif bet you'll have something cool in mind for it.
johnl3d
you can make a leave material with using a combiner and having on "color"transparent






real early attempt

http://www.geocities.com/johnl3d/anim4.htm



will try to post tomorrow a better sample
TheSpleen
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Paul Forwood
That is a terrific character, Gene! smile.gif
I'm still trying to watch Two Trains all the way through but I always get cut off about half way through in whatever browser I use.
TheSpleen
QUOTE(Paul Forwood @ Jun 16 2009, 09:39 AM) *
That is a terrific character, Gene! smile.gif
I'm still trying to watch Two Trains all the way through but I always get cut off about half way through in whatever browser I use.

must be a problem on your end.
nobody else seems to have that problem.
if you have yahoo messenger I would be happy to send you the mp4
MJL
Nice looking tree, Gene!
TheSpleen
QUOTE(Jeetman @ Jun 15 2009, 08:51 AM) *
Hey good job! The tree and face look great! I'd experiment more with the bark though. Maybe find a bark jpg and make a material bitmap? Here's an example of a quick bark material I made using the material plugin.

Here's a pic

Click to view attachment

Here's the project and model if interested.

Click to view attachment

George

it made the tree so rough the face kinda disappeared.
but I did try it.
Thanks. biggrin.gif
johnl3d
Great leaves Gene



Here's what I came up with as a leave material applied to a sphere with fall color change


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TheSpleen
Thanks!
Gerry
Ya know the bark material that made the face disappear may just need to be scaled down. that's a swell model and character. Even the roots seem to have attitude!

Remember though that trees don't *need* to be brown, and you could lighten up the bark color quite a lot and not lose anything. I think it would improve actually.
TheSpleen
I designed a squirrel but he can use alot of work.

This is by no means a finished video but I tested the rigging and uploaded it so I can get advice and crits.
Gene
http://www.youtube.com/watch?v=_2HLrSH74d8 (updated link)

(I will delete this video off youtube in a few days.)
kwhitaker



Your work have a cool style, I'm sure by the time you finish teaking the squirrel, it'll look fine. good job
TheSpleen
Thanks Kwhitaker.
I am thinking the tree will be a smarta**
not sure the personallity of the squirrel yet.
No real plans yet. Just kinda a fun time waster.
MJL
Good work, Gene! I like the squirrel and the tree and his friends look really good. I think I might agree with Gerry, though, I think you could lighten the brown of the bark a little and his features would stand out a bit better.

Great squirrel jump!

You keep improving in all areas. biggrin.gif
TheSpleen
QUOTE(johnl3d @ Jun 16 2009, 09:10 PM) *
Great leaves Gene



Here's what I came up with as a leave material applied to a sphere with fall color change


Click to view attachment


Click to view attachment

very cool!
TheSpleen
Played with it a tad more.
http://www.youtube.com/watch?v=_2HLrSH74d8
(updated link)
TheSpleen
I extended it a bit and experimented with making the sun rise.
http://www.youtube.com/watch?v=_2HLrSH74d8
NancyGormezano
Nice feel and yes - tis better with the sunlight - would also be fun to see the tree sway to the music
TheSpleen
QUOTE(NancyGormezano @ Jun 25 2009, 09:27 AM) *
Nice feel and yes - tis better with the sunlight - would also be fun to see the tree sway to the music

Thanks Nancy!
Yes I have thought about making it sway. I would love to finish this but it is copyrighted.
as the song went on I would have more and more critters come into frame all swaying in tandem.
pixelplucker
Try contacting them for a release. Never hurts to ask.
TheSpleen
A little update:
http://www.youtube.com/watch?v=_2HLrSH74d8
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