So I'm working at the other end of the ragdoll evolutionary ladder, trying to get a fish skeleton to behave. I'm much of the way there, but impact keeps breaking my skeleton. This doesn't happen every time, as Newton gives a different solution every time. I've tried a bunch of different things, different material settings, different model designs, high velocity, and it's getting better, but not fixed. If anyone else playing with Newton has any suggestions I'd really appreciate it. I think my forehead is taking on the brick pattern from the wall.
The movie includes a typical breakage. The project is ready to simulate.
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