that's a good looking character.
A quadruped is a bit of an advanced topic in rigging. None-the less...
QUOTE(TNT @ Apr 13 2009, 10:30 PM)

I had one eye done and simply wanted to copy the constraints and smartskin to the other eye.
A:M has a copy smartskin command , but copying constraints would need a plugin like Stefen Gross's. I'm guessing you've done something like that since there are left blink constraints there.
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I can't figure what I have different between the two eyes or what I have done wrong.
I seem to get random problems. One eye blinks but the other won't. One eyeline works but the other won't.
I really want to understand what I am doing wrong.
I notice the the enforcements for the constraints are not the same for both eyes. The right has some that go from 0% to 100% and the left's were all 100% to 100%.
I got the left upper lid to work by making the left enforcements like the right. Not sure why that didnt' fix the left lower lid. The actual smartskin that controlls that lid seems to work. My first guess is that some constraint somewhere is taking precedence over whatever the blink slider is trying to do, and stopping that lower lid control from moving.
now with working upper left lid:
Click to view attachmentQUOTE
I wanted to create two sliders so that I could control each blink individually (wink), and one to control them together (blink).
I also wanted a slider to control the eye line where the lids close.
My own personal preference is to control each lid directly with a bone right there on the face and not go with any sliders. You can pose them to close at any angle you want and you can make a pose to hide those bones when you don't want to see them. I find this much simpler (and faster to animate) than trying to make blink angle constraints that are cross influencing each other.
Raf's face rig ideas are interesting, but not the only way to get it done.
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I also don't know how to get rid of the extra Pose1, Pose2, etc. controls that are empty.
select them in the properties window and hit delete. Then delete the folder in the PWS.
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I don't know how to reorder the sliders or group them onto logical tabs.
Drag them by the cross symbol to a folder name (or "User Properties" the main folder) and they will get sent to the bottom of that folder
right-click on a folder>New Property>New Folder to make a new folder
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The rig seems to need a way to swing the knees so he can lay down with his knees beside his chest and belly.
I have not attempted that yet.
you can slightly rotate (blue ring) that knee controller bone to splay the knees out or in. Moving the feet outward slightly will help too.