I am working on rigging my cartoon Goat (he is in the WIP).
Are there any tuts on rigging a quadruped with TSM2?
I have a great one for bypeds (GALA by Caroline) but can't find any on the quads.
I'd like to see how the bones were placed and find any advise on where "tricks" might be required.
I did a very basic rig and auto assigned the CP's just to get a feel of what I was going to get.
After doing so I feel my bones are not quite where they were intended to be.
In an action the tail seems wrong (moves his whole butt) and the neck can't drop at all between the front shoulders.
The neck seems to flex well at the joint near the head only. The rest is kinda stiff.
This is my first quad so I am on uncharted ground.
I would appreciate any pointers to tuts, good rigged quad examples, etc. to get me headed down the right path.
Here a a few pics to show what I did to start.
Click to view attachmentClick to view attachmentClick to view attachment
