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Hash, Inc. Forums > Featured > Special Topics > Ain't No Way
TheSpleen
Ok I made these beerbottles for my next project.
58 minutes and 12 seconds. Why?
And where did that splash of gold come from?
That was unplanned.
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Before rendering....
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TheSpleen
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TheSpleen
It's the caps huh?
Rodney
QUOTE
It's the caps huh?


I think its the topic title.

'New WIP' in a WIP forum isn't going to catch to much attention.

Go back into your first post and edit the topic to 'Free Beer!'.
You'll get lots of attention.


Nice bottles! smile.gif
TheSpleen
QUOTE(Rodney @ Feb 20 2009, 06:02 PM) *
QUOTE
It's the caps huh?


I think its the topic title.

'New WIP' in a WIP forum isn't going to catch to much attention.

Go back into your first post and edit the topic to 'Free Beer!'.
You'll get lots of attention.


Nice bottles! smile.gif

Thanks LOL
It wont let me change title LOL
TheSpleen
48 minutes and 59 second render
No bottle caps.
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GizmoMkI
I'm using 13.0t, but it did render with the same results as your images. Though in the Choreography it's showing you have Glow set to 200%, not sure if that would be causing the effect, or if it's intentional.

I'll try a render at 100% glow.

EDIT: 100% glow, no appreciable difference except render time was about 10 minutes less.
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Since the label for the beer bottle was missing, I made up a dummy of my own but it didn't appear. I'll try another render with it.
TheSpleen
here I changed orange rimlight to white.
48 minutes 46 seconds.
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They look frosty laugh.gif
TheSpleen
moved rim light far back.
18 minutes 25 seconds.
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TheSpleen
deleted rim light altogether.
14 minutes 5 seconds
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TheSpleen
no idea why the renders are so big.
Gizmo any luck on your end?
GizmoMkI
They're rendering in VGA mode, I usually use low resolution (320x240) for my own tests.

Here's my latest render of it. Moved the Rim light back enough that the bottles were still within its field, changed Rim light to White, glow at 100%, plus my custom label decal. Render time was 21:23.

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And here's my label so you can see it up close:
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Edit: Oh bah, I forgot to put "brand" in tiny letters under the "Spleen" logo.
Luuk Steitner
You have radiosity turned on. That's causing both the gold 'splashes' and the long render time. (although your original prj renders in 17 minutes here)
TheSpleen
very cool Gizmo!!!!
Can I get the model with label on it please?
Radiosity! Thank you! I shall try that!
TheSpleen
25 seconds!!!!!!!!!!! radiosity was it!

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GizmoMkI
QUOTE(TheSpleen @ Feb 20 2009, 11:59 PM) *
Can I get the model with label on it please?


All right, I've tried to save my version as an embedded project file. If the image doesn't come with it, you can at least download my label from the post above. I originally had it as a tga file and changed it to jpg for the forum post. It was a quick and dirty decal, I didn't flatten the bottle before applying, so there is a bit of visual stretch at the ends.

Hope this works, remember this is in 13.0t.

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TheSpleen
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I love it! Thank you! biggrin.gif
GizmoMkI
It bugged me for the last three hours that I failed to include "brand" on the beer label, so here's the revised version.

Click to view attachment

If I really wanted to get obsessive about it, I'd be putting in registered trademark symbols, hometown of the brewery, all that sorts of stuff.
The non-script lettering is all Copperplate Gothic Light font, just different sizes and some italics. The cartoons in the corners of the label are from a font called Erotica, which I found at a font site. I still have the original zip file for it if you're interested.
steve392
Nice bottles ,makes me thirsty laugh.gif
GizmoMkI
All right, I got obsessed again. Might be a little too much detail on the label now for its size.
I was going to do the bottle cap, but it's been years since I've worked with multiple decals placement.

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TheSpleen
very cool!
Those are just one prop from a large video I am doing.
I gotta build a bar and all it's little doodads.
TheSpleen
the bar so far
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Ashtray
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TheSpleen
Little logo work
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TheSpleen
started working on a cowboy.
Not sure how I wanna do his mouth yet.
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TheSpleen
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Added the lower lip and tongue.
Not sure what I think about it so thought I would see what thoughts the experts might have. tongue.gif
TheSpleen
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This cowhead will be mounted on a mechanical bull.
I see now I better lower the roughness on parts of him.
But it's not a bad head, as far as heads go. tongue.gif
steve392
Looking good so far ,I like the cows ,theye got a nice look about them
TheSpleen
QUOTE(steve392 @ Feb 22 2009, 01:58 PM) *
Looking good so far ,I like the cows ,theye got a nice look about them

Thank you biggrin.gif
TheSpleen
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Here's the bull so far, I am considering a tail using clothe maybe to
put a tail on it? is there a better way to make a tail oh great special effects forum type folks?
blink.gif
robcat2075
Looks like another cool production!
TheSpleen
Thanks laugh.gif
Lotta help from forums! These forums are better than any manual!
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TheSpleen
Just wait till yall hear the song MJL created!
TheSpleen
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HomeSlice
That's a great start! Can't wait to see how it develops.
TheSpleen
Thanks for the Forum Mr. Hash! wink.gif
Rodney
Ain't no way I'm gonna stay away from this special topic.

This project is off to a great start.
I love the characters.
They look hilariously fun already.
TheSpleen
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heyvern
Yeehaaa!

Reminds me of the "Red Green Show".

wink.gif

-vern
TheSpleen
QUOTE(heyvern @ Feb 27 2009, 08:59 PM) *
Yeehaaa!

Reminds me of the "Red Green Show".

wink.gif

-vern

LOL I am having a blast with this!
Slow going cause of all the modeling and renders slow cause of so much going on.
But so far I am very happy. biggrin.gif
TheSpleen
not a lotta comments.
guess I will wait to upload anymore.
LOL
maybe unti finished product (insert evil laugh here)
TheSpleen
double post
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